Vita-Chamberedit

From BioShock Wiki

One of many Vita-Chambers located throughout Rapture.
"Introducing the future of health and wellness, The Vita-Chamber"
―Ad from Ryan Industries[src]


Vita-Chambers are devices which resurrect individuals who die in their vicinity.

Contents

[edit] BioShock

Once the player's health reaches zero, Jack will collapse, only to be revived at any nearby Vita-Chamber. Vita-Chambers are placed in convenient locations throughout Rapture so that a revived player will not have to travel too far to continue the battle. The player does not have a fixed number of lives, so the Vita-Chambers can be used ad infinitum. When the player is revived, they will be given a considerable amount of health and EVE. Vita Chambers are found throughout the game, at least two per level.

Players who are attempting to gain the "Brass Balls" achievement/trophy can choose to disable all Vita-Chambers after downloading the 1.1 Patch for BioShock. If the player is playing with the Vita-Chambers turned off, the main menu will be brought up upon death.

[edit] Genetic Key

As explained in Dr. Suchong's Audio Diary, the Vita-Chambers were still undergoing trials when Rapture fell. During these trials, Andrew Ryan was the sole subject to whom they were attuned. Thus, they would only revive him, or someone with similar genetic code. This is why only Jack, who is Ryan's illegitimate son, can respawn at these chambers, and not Splicers. After the fatal confrontation between Jack and Andrew Ryan at Rapture Central Control, Ryan doesn't revive because he had intentionally shut off the Vita-Chamber in his office. Ryan's deactivated Vita-chamber can be reactivated by the player.

[edit] Help Caption

If you are killed by the hostile
denizens of Rapture, you will be
revived live and whole at the last
Vita-Chamber you passed. Some of
your health will be restored, and you
will always have at least a small
amount of EVE.

Vita-Chambers work automatically
-- there is no need to use or activate
them.

[edit] BioShock 2

As mentioned in the Achievements/Trophies for BioShock 2, Vita-Chambers will return in BioShock 2. It is unknown how these will work within the confines of the experiments above. It is known that the protagonist, Subject Delta, is revived in a Vita-Chamber at the beginning of the game, having been killed almost 12 years earlier.

[edit] Bugs/Glitches

  • In some cases in BioShock after a certain amount of time has elapsed since the download of the patch for the Xbox 360, the option "Disable Vita-Chambers" disappears. If this happens, the cache needs to be emptied, the download must be removed and the patch needs to be downloaded again.

[edit] Trivia

  • With confirmation that Augustus Sinclair plays a role in BioShock 2, it is possible that with his insight into the Vita-Chamber system, he may be able to provide Delta with a way of using them. There may also be other characters within the game with this ability, such as "Alexander," although speculatory.