Considering Hollywood's track record with adapting video games to film it's probably for the best that the plug was officially pulled on the proposed BioShock movie.

The fact is that despite the limitless potential of the concept, talented individuals (like Gore Verbinski, John Logan, and others) associated with the project, and a devoted fanbase, it's difficult to take a 10-12 hour game (some say 8 if you just run through it) and compress it down to the length of a Hollywood theatrical film (1.5-3) without losing a lot of the heart and soul of the original.

However, we can all still enjoy some beautiful concept art and imagine what could have been. An article posted on January 14, 2014 outlines the pre-production journey the film took before being cancelled.

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