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So, you're back to Rapture to complete some kind of mission. Thing is, you're gonna get your plasmids/tonics/weapons at the beginning. Other thing is - you aren't getting any more in the game.
3 plasmid slots
4 gene tonics
You can choose from any and all existing Bioshock games or DLCs, and they can be the fully upgraded versions. What would you get and why?
I think I'd get:
Telekinesis3 - super useful for getting stuff at a distance (duh)
Electro-Bolt3 - one-two punch, opening doors, electrocuting water
Incinerate!3 = probably my most used offensive plasmid in both games
Cyclone Trap 3 - I like traps, plus it's hi-larious!
Drill - melee weapon
Rivet gun - multi-ammo, including trap rivets
Remote Hack Tool - mmmm,…
Read more >
Did anyone become fans of "old" music because of BioShock? I'm thinking of mainly young people you'd expect to listen to music no more than a few months old now being fans of, like, Patti Paiges' "How Much Is That Doggy In the Window". Anyone?Read more >
I'm on my ... 4th playthrough of the first game, played Bioshock 2 ... 2-3 times. How about you?Read more >
What, exactly, are the Splicers splicing? The only ones that seem to manifest the use of a Plasmid are the Houdini Splicers, who have the ability to turn invisible. Other than that - what are they doing to themselves with the ADAM? Is it just Gene Tonics, like resistance to electrical attack?Read more >