I'm making this blog post to get everyone's attention on the matter of the removed content pages, namely BioShock Removed Content, BioShock 2 Removed Content and BioShock Infinite Removed Content.
The first point I'd like to address is the title of these pages.
It has been brought twice to my attention that those titles can be misleading, as all stuff listed are not just removed content. Some of them are unused concepts, others aborted game versions and lore/story script, and sometimes you can't really tell if a specific concept was actually implemented in the game at least once (for example, before the Museum of Orphaned Concepts the Aggressor NPCs were only known as concepts from BioShock: Breaking the Mold, not actual 3D models).
That is wh…
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Seeing how levels pages for each games were greatly improved on the wiki since last year, I went through the text files to look for the lists of areas in each map, in order to check myself what we missed to describe on the wiki. If that can help, I'll upload here those lists for BioShock, BioShock 2, Minerva's Den and BioShock Infinite. Note that some of those areas are not mentioned on the menu maps, and vice versa. There are also a few areas which are named on signs (like Dentals which designs the lower floor in the Medical Pavilion).
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Since this particular question had been put on hold since the release of the game, I feel we should finally decide how to organize the various levels/locations of BioShock Infinite.
The main issue we are encountering so far is what can be considered a major level/chapter, and what is simply a map inside those levels. As opposed to the previous games in the series which had one map per location or district, usually featuring a single theme or main objective, Infinite is mostly a bunch of maps succeeding to one after another, with no real notion of chapters either and making some districts bigger than others. For example, all areas from Battleship Bay to the First Lady's Aerodrome are in fact parts of the Soldier's Field theme park, though what…Read more >
It is not often that I post a blog on the wikia, well far less than D.Ryan or Evans0305 actually. Anyway, to get on the subject, Tor Editions, the editor behind BioShock: Rapture (Novel) which depicts the wonderful universe of Rapture from its creation to its end, has finally posted on its website an excerpt of the first chapter. If you are interested in some background story for the two first games, I invite you to read it at this address. Feel free to give your feelings about the few we are able to read for now.
PS: at least four characters from the first game appeared or are named in that excerpt, will you find them all?
Edit: I've just found an excerpt of the prologue on Amazon.com.Read more >
Everything about Marsha's Art is explained on this page. Enjoy ;-)Read more >