The nitro splicer was omitted from Bioshock 2, and I missed them. These splicers are easy to redirect attacks on other splicers. My only qualm was the fact that you had to have Telekinesis equipped the entire fight. Anyway, here's the nitro splicer.
- Level 1: Increases Damage Done With Explosives
- Level 2: 15% Chance An Enemy Explosive Will Be A Dud
- Level 3: 25% Chance An Enemy Explosive Will Be A Dud
- Level 4: 35% Chance An Enemy Explosive Will Be A Dud
- Level 5: Short Fuse Gene Tonic
Types of Grenades
These are just frag grenades, like the ones from Bioshock.
These are special grenades that do very little damage at first, but do progressively more damage over time. To extinguish the flames, run through water or wait 10 seconds.
These throw proximity grenades like yours.
Frag Grenades Become Thunder Grenades
These grenades explode with lightning infused shrapnel, doing both Physical and Elemental damage.
Incendiary Grenades Become Phosphorus Grenades
These grenades do double damage, and the phosphorus sticks to the scenery for a 10 seconds.
Proximity Mines Become Stun Mines
If the mines don't kill, they stun you for 10 seconds
Would you kindly comment on my page. I want to hear what you think.