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BioShock is a "creative canvas for many new stories" says 2K

With the recent announcement of Irrational Game's staff's dwindle down to a mere 15, 2K has released a statement saying that BioShock is a "...creative canvas," saying that there are many stories and adventures still to be explored.  

Opened in 1997 by Ken Levine, following his involvement with the now cult classic System Shock 2, Irrational Games had set out to create thought provoking and story driven games.  Their magnum opus was achieved with the original BioShock, a spiritual successor of System Shock. Met with both a critical and gaming success, selling over more than 3,239,000'some units. Since it's success, BioShock has become IG's heart and center, releasing two sequels, BioShock 2, of which was met with success, but mixed, and 2013's BioShock Infinite, of which many critics sited as a success over the original.

But now, just one month before the release of their upcoming sequel, Ken Levine, creative director and founder of Irrational Games, released a statement on the official website, revealing the closure.

Burial at Sea episode 2 is currently set for a March 25th release date.

--BioShockian45 (talk) 17:43, February 28, 2014 (UTC)

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