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Transit Hub

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Welcome-Transit Hub01

The Transit Hub of the Welcome Center.

The Transit Hub was a part of the Rapture Metro. It used to connect the citizens of Rapture in the Welcome Center complex to the Medical Pavilion and Neptune's Bounty.

HistoryEdit

We Shine Shoes!! Sign

The Transit Hub provided an indirect link from Neptune's Bounty to the Medical Pavilion via the Welcome Center. The station was adorned by a grand four-faced clock suspended above the room, and there was a designated place where citizens could get their shoes shined. Working-class citizens would often pass through the Hub on their way to the ever-popular Footlight Theater after a long day's work at Neptune's Bounty. Once a bustling center of activity, the Transit Hub was rocked by the Civil War and suffered serious structural damage. Now, the main staircase has collapsed, the clock has fallen, the skylight leaks, and the area is littered with debris.

BioShockEdit

Welcome-Transit Hub02

The Transit Hub with a view of the entrance to Medical Pavilion.

Main article: BioShock

After exiting the Footlight Theater, Jack enters a corridor connecting the Transit Hub to The Footlight Theater and the Kashmir Restaurant. A Lady Smith Leadhead Splicer will dart down the hallway and open fire. Around the corner is the Transit Hub proper; a Thuggish Splicer scrounging though some trash will flip out and attack as Jack enters. Two Thuggish Splicers can be found looting a dead Big Daddy on the staircase landing; use Electro Bolt to finish them off and search all three bodies for loot.

The staircase has fallen away, so after jumping down, there's no way back. There are a few supplies scatted around the station, in the restrooms, and in the storage crates, but not much elsewhere. However, upon approaching the corridor to Neptune's Bounty, Andrew Ryan will trigger a lock down, the security gate will close, and one of the rare Flamethrower Turrets will appear from a compartment in the floor. While Atlas tries to override the security, a hole is blown in the wall on the upper floor, releasing Splicers who attack in two waves.

Atlas is able to open the security gate to the Medical Pavilion corridor and instructs Jack to flee. Just before reaching the bulkhead, Ryan once again intervenes, delivering some parting words before leaving Jack to the mercy of an angry mob of Splicers. Fortunately, the bulkhead opens and Jack escapes to the Medical Pavilion.

BioShock 2Edit

Loading Prelude 5

Cut loading screen of the Transit Hub.

Main article: Prelude

The first version for the prelude level of BioShock 2 was to be a recreation of the Welcome Center (including the Kashmir Restaurant) during the 1958 New Year's Eve celebrations. The Transit Hub was to be featured as well, undamaged. Subject Delta would have escorted Eleanor Lamb through here to Sofia Lamb under the pretense of an ADAM harvesting session. Assets from the Transit Hub was used in the opening cinematic at the Adonis Luxury Resort.  

GalleryEdit

Bugs / GlitchesEdit

  •  Icon pc Icon xbox Icon ps3 Hitting the far bulkhead to the Medical Pavilion with Electro Bolt before Andrew Ryan closes the near one, will automatically load the next level.

Behind the ScenesEdit

  • The sequence with Ryan right before entering the Medical Pavilion was inspired by George Orwell's novel 1984. The room was even known among developers as "The 1984 Room."[1]

ReferencesEdit

  1. Gamasutra Plays BioShock with level designer Bill Gardner on Twitch

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