Fontaine (Level)
From BioShock Wiki
The Endgame, as the name would suggest, is the last level in BioShock. Jack has chased down Frank Fontaine, the final and most powerful of the bosses, and now prepares to fight him.
This is the point in the game where Jack confronts Fontaine. The game autosaves before stepping out of the elevator. After Jack defeats Fontaine, the ending differs depending on whether Jack rescued or harvested the Little Sisters.
To the left of the entrance, there is a healing station. There is also a bot shutdown panel next to Fontaine's chair. To kill him, Jack must inflict damage upon him until he runs to recharge his ADAM in his chair. While he is open for attack, the player must run up to him and drain his ADAM with the Little Sister's needle. This must be done four times.
After he is dead, Jack returns to the surface after an undetermined amount of time. After this, there are three possible endings based upon actions prior to it:
If the player harvested any or all, of the Little Sisters during the journey through Rapture, Jack will turn upon the Little Sisters who helped him to kill Fontaine, and it is assumed that he killed them. After this, the cinematic shows a submarine coming upon the wreckage of the crashed plane , but it is soon surrounded by Splicers who kill everyone in it and take control of the submarine, which happens to hold nuclear weapons. All of this is narrated by Tenenbaum's voice as she condemns Jack for his actions.
If the player harvested (i.e. killed) every single Little Sister, then the same cinematic as above, but with a harsher narration by Tenenbaum.
If the player rescued every Little Sister, then an alternative ending will be shown. The cinematic shows a bathysphere surfacing by the very lighthouse Jack entered Rapture in; this time, it is in complete daylight. The door opens, and it is filled with five rescued Little Sisters. Jack helps them out, and the cinematic proceeds to show them living happy, fulfilling events in their futures, such as graduation, marriage, and parenthood. The cinematic ends showing Jack on his deathbed surrounded by the five rescued Little Sisters that he raised. This is a heartwarming cinematic, and is narrated as such by Tenenbaum's voice.
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[edit] Walkthrough
| Extended Walkthrough |
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Battle With FontaineTake the elevator up, and wait. Fontaine will be on in a chair on a platform a few steps ahead of Jack when the player leaves the elevator. He's not easy to miss. The Quick-And-Easy StrategyHere is the simplest strategy which uses no more than 3 First Aid Kits: Round 1 (Fire Form):
Round 2 (Ice Form):
Round 3 (Electric Form):
Round 4:
Trying For PerfectionPerfection would be not taking a single hit to one's Health. This is possible by making Target Dummy one's active Plasmid. This requires perfect aim, timing and about 150 units of Electric Gel. No other ammo will hold him in place while running down his Health. Timing on placing the Dummy must be perfect. Pull the trigger too soon and the Dummy will not appear, too late and Fontaine will launch his attack and the player will be worse off than the Quick-And-Easy plan. Put the Dummy just in front of him so that one can keep aiming forward. If one puts it to either side, he will move around and be harder to hit. If it is not too close to Jack, his attacks on the Dummy won't reach the player. Round 1:
Rounds 2 & 3:
An alternative for round 1: If the player does not have enough Electric Gel for this strategy, one can accomplish the same thing by using Proximity Mines for the first round. Go up to where the shadow ends (there's a small ramp-up) and place six Proxy Mines there. Switch to Heat-Seeking RPGs and do the hypo. After he knocks Jack back, get up and fire an RPG at him. That should do it for round 1. In fact, just the mines may be enough. For rounds 2 and 3, switch back to Gel. |
[edit] Video
[edit] Trivia
- This area is possibly the highest building in Rapture, confirmed by the overview of the city while Jack goes up the elevator and the window view from the main room.

