Join the Flying Squad!
Defend Columbia!
― A Columbia Kinetoscope Company Production: Who are the the Vox Populi?[src]

Wielding heavier armor and more powerful weapons than their lesser counterparts, Soldiers form the elite force of both the Founders and the Vox Populi. They are easily distinguishable from other enemies by their padding and ammo belts.

There are three kinds of soldiers Booker DeWitt encounters. Found exclusively in and around the Hall of Heroes are Cornelius Slate's Soldiers, who willingly throw themselves at Booker in the hope of an honorable death. They are easily recognizable due to their brightly-colored and ornamented military uniforms.

The Vox Populi counts several military-like enemies among their ranks. Though not professionally trained like their Founder counterparts, the Vox weapons they wield deal heavy damage while their armor offers them extra protection. They typically wear red hoods and masks with stylized horns.

Soldiers also form the military arm of the Founders in Columbia, also known as the Flying Squad. They greatly resemble the American Soldiers of World War I, as they are outfitted with blue uniforms, metal helmets, and backpacks. Among their recruitment process, Dimwit & Duke propaganda was used to encourage kids to join their ranks. Male soldiers wear blue uniforms and wear metal helmets, while certain female soldiers wear white and stylized Statue of Liberty masks.


BioShock InfiniteEdit

In BioShock Infinite, the player encounters various types of militants, split between the Founders and the Vox.

Shared TypesEdit

Soldiers can be found fighting for the FoundersSlate, in the Good Time Club fighting alongside Booker's "rival candidates" as part of Jeremiah Fink's personal security force, disguised as civilians, or for the Vox Populi.

  • Baton-users - These soldiers are lightly armored and their sole weapon is a baton, which they use to bludgeon the player. Despite their seemingly inadequate armament and armor, they are highly mobile and deal a lot of damage upon a successful hit. However, their light armor means that they can be quickly dealt with by melee or a few shots from any weapon.
  • Pistoleers - These soldiers are lightly armored and use Broadsider Pistols. They are more or less of a nuisance to the player, peppering them from a distance and retreating to maintain one. However, they can be easily taken care of with melee or a few shots from any weapon.
  • Hand Cannoneers - First encountered when entering the Good Time Club, these soldiers are armed with the Paddywhacker Hand Cannon. Unlike their Pistol-wielding counterparts, these soldiers have an increased threat level, since letting them get out a shot can quickly wipe away Booker's shields.
  • Machine Gunners - These soldiers are more armored and use Machine Guns, providing a continuous stream of fire on the player. They are possibly the most common type of opponent in the game. In earlier levels, they are more lightly armored and can be fairly quickly dispatched. However, later in the game they begin to wear more armor and have much higher health, causing the player to have to use multiple melee strikes or a lot of bullets to take them down. It is advised to aim for the head to gain the most damage multipliers to deal with them. 
  • Shotgunners - Seen first in Battleship Bay, these soldiers are less armored than their Machine Gun-using counterparts, but can pack quite a punch using their China Broom Shotguns at a close range against the player. They usually slowly advance toward the player or outflank them, hammering the player with shotgun shots at close-range. They can be seen with more armor later on, causing the player to hit them more to deal with them. Shooting them from a distance is the best choice of strategy, as on higher difficulties, a single shot can wipe out Booker's shields. Another ideal tactic is Possession, which works well with the high damage output shotgunners present, and proves to be an excellent way to circumvent their heavy armor in later levels.
  • Snipers - These soldiers use the Bird's Eye Sniper Rifle and prefer to fire from a distance. The first Sniper encountered is one of Slate's Soldiers, and is found at the Hall of Heroes. Although somewhat rare, Snipers are incredibly deadly, as a single shot can quickly take out Booker's shields, no matter how much they've been upgraded! Before Booker obtains the Undertow Vigor, it's best to watch for light glinting off their weapons, but once the Vigor is acquired, he can use its alternate fire to pull the Snipers toward him.

Founder-specific TypesEdit

These types of soldiers are only seen fighting for the Founders, using Founder-specific weapons.

  • Carbiners - These soldiers carry the Huntsman Carbine and can deal damage up close or farther away, since the Carbine is a long-ranged weapon. Though lightly armored, one should be wary when encountering them, as they are surprisingly very accurate.

Vox-specific TypesEdit

These types of soldiers are only seen fighting for the Vox Populi, using Vox-specific weapons.

  • Repeater-users - Along with Vox Machine Gunners, these are the main fist of Vox forces. They fight similarly to Machine Gunners encountered elsewhere. Some are, however, more lightly armored than more Soldier Vox troops, many of whom use |Triple R Machine Guns instead. They are more slowly firing, but are also more accurate. Similar strategy is advised for Machine-Gunners.
  • Heater-users - Similar to Shotgunners, these are lightly armored Vox who use a Heater to deal high damage to the player up close. They are slow-firing, but deal a heavy hit. Same general strategy applies as Shotgunners.
  • Burstgunners - Just like those who use the Carbine, Vox militants who carry the Burstgun can deal damage close up or farther away. They are slightly less threatening than the Carbine-wielders, as the Burstgun does have a chance of missing its target. The same tactics as the Carbine-users are applied.

Burial at Sea - Episode 2Edit

Burial at Sea - Episode 2, with the re-visit to Columbia, shows the return of Vox Soldiers. Other than the new weapons and Plasmids/Vigors that can be used against them, some changes and additions have been made:

  • Shotgunners - Vox Shotgunners are given an update in Burial at Sea - Episode 2. Some now wear heavy armor used by Beasts. They are immune to Air-Grabber strikes, but they are vulnerable to Tranquilizer Bolts.
  • Crossbowmen - Vox Soldiers who use the Crossbow, and fire high accurate, fatal shots from a distance, just like Snipers.


Attacking the PlayerEdit

  • "Attack!"
  • "Open fire!"
  • "Surround him, quick!"
  • "I'll clean your clock."
  • "Bash his brains out!"
  • "This is gonna get messy."
  • "I will kill you."
  • "Gonna gut you like a pig."
  • "Crush you like a bug."
  • "Hey -- it's certain death."
  • "I'll bleed you out."
  • "I'll cut you in half!"
  • "Face me!"
  • "Keep firing!"
  • "Kill you now!"
  • "Run him down!"
  • "I'll tear your head off!"
  • "Don't let him aim!"
  • "No one gets out alive!"
  • "You force my hand."
  • "Come on then."
  • "There's no way out!"
  • "Die!"
  • "Die, already!"
  • "Die, mongrel!"
  • "Die, you son of a bitch!"
  • "Beware!"
  • "B!reak his bones!"
  • "I'll cripple you!"
  • "I'll slaughter ya!"
  • "Beg for death!"
  • "Go on, scream!"
  • "Flush him out!"
  • "Take off his head!"
  • "Cut him off!"
  • "Skin you alive!"
  • "Don't stop shooting."
  • "Don't stop firing!"
  • "Just keep shooting!"
  • "Gonna get me a promotion."
  • "For the Prophet!"
  • "Columbia!"

Chasing the PlayerEdit

  • "You won't get far."
  • "You won't escape."
  • "There's no escape!"
  • "See what happens?"
  • "Don't just stand there! After him!"
  • "I'll teach you!"
  • "Teach you a lesson!"
  • "Close in on him."
  • "Execute him!"
  • "Flush the bastard out!"
  • "Quickly!"
  • "Coward!"
  • "Stop!"
  • "How much blood you got, boy?"
  • "You had this coming."
  • "Take him down!"
  • "After him!"
  • "Show some spine, milksop!"
  • "Coward! Run and hide!"
  • "You'll get what's coming to ya."
  • "You ain't nothing special."
  • "Surrender!"
  • "You're no match."
  • "This won't go easy."
  • "Gonna put you in the ground!"
  • "I'm coming for you!"
  • "I said halt!"
  • "Any last words?"
  • "Don't make me hurt you."
  • "Get behind him!"
  • "You'll die here!"
  • "Make it quick!"
  • "Trash!"
  • "This is your fault."
  • "Gonna rip your guts out."
  • "You've got no backbone!"

Lost the PlayerEdit

  • "He's gone!"
  • "Ran away."
  • "Take him!"
  • "He disappeared!"
  • "Get off!"
  • "You're no match!"
  • "Show yourself!"
  • "He's vanished!"
  • "Where is he?"
  • "Where'd he go?"
  • "Damn it! Where is he?"
  • "You can't hide!"
  • "Tough guy, eh?"
  • "Lost him!"
  • "Find him!"
  • "He was just there!"
  • "I've lost sight of him."
  • "Get him out of cover!"

Spots the PlayerEdit

  • "I see him!"
  • "Hello?"
  • "There he is!"
  • "There he is! Get him!"
  • "Give yourself up!"
  • "I knew they were around here!"
  • "They're here!"
  • "Rush him!"


  • "I'm out."
  • "Need to reload."
  • "Can't get a shot!"
  • "Moving to cover."
  • "Keep shooting!"
  • "Gotta reload."
  • "Reloading."


  • "This way! Cover the gate!"
  • "Trespasser!"
  • "Who's sneaking around?"
  • "If only they would behave"
  • "My soul is prepared. Can they say the same?"
  • "Father Franklin, hear my prayer."
  • "Father Washington, hear my prayer."
  • "Praise be to Father Comstock"


  • "The terrible -- awful -- aching -- longing --"
  • "It's not all of them!"
  • "I remember!"
  • "Be gone! Be gone!"
  • "You're no angel!"


BioShock Infinite - The FoundersEdit

BioShock Infinite - Vox PopuliEdit

Burial at Sea - Episode 2Edit

Behind the ScenesEdit

  • A large number of Columbia Soldiers wear steel helmets, something that no other army in 1912 did. One helmet seems to be a version of the Brodie helmet invented in England in 1915 and used by the British, Canadians and Americans in World War I. Unlike the Brodie, the helmet worn by Columbia forces has a heavy layer of leather protection for the ears and back of the head. Another commonly worn helmet is similar to the Adrian helmet used by the French in World War I and for many years after. The only major difference from the Adrian helmet and the one in Columbia is that the Columbian version lacks the armored crest meant to deflect shrapnel.