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|recoil = Medium
 
|recoil = Medium
 
|ammotype = [[Sniper Rifle Ammo]]
 
|ammotype = [[Sniper Rifle Ammo]]
|used = [[The Founders]], [[Vox Populi]]
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|used = Booker DeWitt<br>[[Soldiers]]
 
|reload = 5 Seconds Full Reload
 
|reload = 5 Seconds Full Reload
 
}}
 
}}
   
The '''Bird's Eye''', known in-game as the '''Sniper Rifle''', is a long-ranged weapon used by [[Booker DeWitt]] in the ''[[BioShock Infinite]]'' beta gameplay video. It has a large mounted scope running along atop the barrel. It is the weapon used to shove [[Charles]], [[Saltonstall]]'s minion, off a ledge in the beta gameplay demo. It featured briefly in a new trailer released in mid-December 2011, with an updated model. In the final game, the Bird's Eye is first seen in the [[Hall of Heroes]], when taking on one of [[Slate's Soldiers]].
+
The '''Bird's Eye''', known in-game as the '''Sniper Rifle''', is a long-ranged weapon used by [[Booker DeWitt]] in the ''[[BioShock Infinite]]'' beta gameplay video. It has a large mounted scope running along atop the barrel. It is the weapon used to shove [[Charles]], [[Henry Saltonstall|Henry Saltonstall's]] minion, off a ledge in the beta gameplay demo. It first featured briefly in a new trailer released in mid-December 2011, with an updated model. In the final game, the Bird's Eye is first seen in [[Soldier's Field]], when taking on one of [[Slate's Soldiers]] outside of the [[Hall of Heroes]].
   
 
==Gameplay==
 
==Gameplay==
When the player needs to take out an enemy from a very long distance, the Bird's Eye Sniper Rifle is the perfect weapon. Activating the weapon's ironsights allows using a scope to target opponents from quite a distance.
+
When the player needs to take out an enemy from a very long distance, the Bird's Eye Sniper Rifle is the perfect weapon. Activating the weapon's iron sights allows using a scope to target opponents from quite a distance.
   
When using the Sniper Rifle, the player might be tempted to aim for headshots, but should try to aim at center mass whenever possible—a single body shot is enough to take out any soldier on Normal difficulty, even late in the game. This is no longer true on Hard difficulty, though. Unless fully upgraded, the Sniper Rifle loses the ability to kill with one body shot hit, so players should aim for head shots to conserve ammo and make quick work of enemies. Equipping [[Head Master]] will increase the amount of critical damage dealt, so switch to this Gear if and when you come across it!
+
When using the Sniper Rifle, the player might be tempted to aim for headshots, but should try to aim at center mass whenever possible—a single body shot is enough to take out any soldier on Normal difficulty, even late in the game. This is no longer true on Hard difficulty, though. Unless fully upgraded, the Sniper Rifle loses the ability to kill with one body shot hit, so players should aim for head shots to conserve ammo and make quick work of enemies. Equipping [[Head Master]] will increase the amount of critical damage dealt, so switch to this Gear if and when you come across it.
   
 
While the Sniper Rifle is great against enemies at long distance, it is much harder to use when attackers are close. Aiming while looking down the scope is slow, and it is very difficult to use the Bird's Eye when firing from the hip. Also, due to its small magazine capacity of four rounds, and a long reload time, the player can only take down a few enemies before they close distance, and the Sniper Rifle loses its effectiveness.
 
While the Sniper Rifle is great against enemies at long distance, it is much harder to use when attackers are close. Aiming while looking down the scope is slow, and it is very difficult to use the Bird's Eye when firing from the hip. Also, due to its small magazine capacity of four rounds, and a long reload time, the player can only take down a few enemies before they close distance, and the Sniper Rifle loses its effectiveness.
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==Tips==
 
==Tips==
 
*You can fire without aiming or running with extreme precision, there is no need to aim down unless the enemy is really far away.
 
*You can fire without aiming or running with extreme precision, there is no need to aim down unless the enemy is really far away.
 
*After every shot, you can immediately perform a melee attack; it overrides the bolt action animation allowing you to attack an enemy who is too close and be able to fire when melee animation ends.
 
*After every shot you can immediately perform a melee attack; it overrides the bolt action animation allowing you to attack an enemy who is too close and be able to fire when melee animation ends.
 
 
 
*The ammo and the weapon itself are rarer than most guns. Use [[Elizabeth]]'s [[Tear]]s to spawn balconies and other structures, which usually have a Sniper Rifle.
 
*The ammo and the weapon itself are rarer than most guns. Use [[Elizabeth]]'s [[Tear]]s to spawn balconies and other structures, which usually have a Sniper Rifle.
 
*When riding [[Sky-Line]]s, you can equip [[Sky-Line Accuracy]] (if you've found it) to increase the accuracy of the weapon when aiming, especially for headshots. Killing enemies with headshots while riding Sky-Lines helps toward unlocking the "'''[[Bolt from the Blue]]'''" [[BioShock Infinite Xbox 360 Achievements|Achievement]]/[[BioShock Infinite PS3 Trophies|Trophy]].
 
*When riding [[Sky-Line]]s, you can equip [[Sky-Line Accuracy]] (if you've found it) to increase the accuracy of the weapon when aiming, especially for headshots. Killing enemies with headshots while riding Sky-Lines helps toward unlocking the "'''Bolt From the Blue'''" [[BioShock Infinite Xbox 360 Achievements|Achievement]]/[[BioShock Infinite PS3 Trophies|Trophy]].
 
   
 
==Recommended Vigors==
 
==Recommended Vigors==
*[[Murder of Crows]] is a useful aid when using the Bird's Eye. The crows will stun all enemies in the vicinity, allowing Booker to take time to line up a shot. Also, the crows have a long range, allowing Booker to stun enemies far away, making for easier shots, especially against other snipers. 
+
*[[Murder of Crows]] is a useful aid when using the Bird's Eye. The crows will stun all enemies in the vicinity, allowing Booker to take the time to line up a shot. Also, the crows have a long range, allowing Booker to stun enemies far away, making for easier shots, especially against other snipers. 
 
*Likewise, [[Shock Jockey]] keeps enemies in place, allowing for easier scoped and hip-fire kills. Shock Jockey can also stun over long distances, locking a target in one spot, making an easier kill.
 
*Likewise, [[Shock Jockey]] keeps enemies in place, allowing for easier scoped and hip-fire kills. Shock Jockey can also stun over long distances, locking a target in one spot, making an easier kill.
 
*A [[Return to Sender]] shield can keep you safe while lining up shots. 
 
*A [[Return to Sender]] shield can keep you safe while lining up shots. 
   
 
==Preorder Exclusive==
 
==Preorder Exclusive==
Best Buy customers who preordered ''BioShock Infinite'' will also get [[Zachary Hale Comstock|Comstock]]'s Bird's Eye Sniper Rifle. This upgrade for the Bird's Eye Sniper Rifle comes with a unique skin and an exclusive damage enhancement.
+
Best Buy customers who pre-ordered ''BioShock Infinite'' and those who bought the [[BioShock Infinite Downloadable Content|DLC]] [[Columbia's Finest]] will also get [[Zachary Hale Comstock|Comstock's]] Bird's Eye Sniper Rifle. This upgrade for the Bird's Eye Sniper Rifle comes with a unique skin and an exclusive damage enhancement.
   
 
==Gallery==
 
==Gallery==
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===Release===
 
===Release===
 
<gallery>
 
<gallery>
sniper_bsi.png|''The Sniper Rifle.''
+
sniper bsi.png|''The Sniper Rifle.''
sniperiron_bsi.png|''Sniper Rifle scope.''
+
sniperiron bsi.png|''Sniper Rifle scope.''
sniperammo_bsi.png|''Pack of Sniper Rifle ammo.''
+
sniperammo bsi.png|''Pack of Sniper Rifle ammo.''
  +
Sniper Rifle Bird Eye render.jpg|''The Sniper Rifle model.''
large.png|''Comstock's Bird's Eye.''
+
BI ComstockBirdEye Model.png|''Comstock's Bird's Eye model.''
 
BI ColumbiaFinest Sniper.PNG|''Comstock's Bird's Eye in-game.''
 
BI ColumbiaFinest Sniper.PNG|''Comstock's Bird's Eye in-game.''
  +
Emporia-Vox Sniper01.jpg|''A Vox agent wields the Sniper rifle.''
  +
Emporia-Vox Sniper02.png|''An alternate view of the Vox Sniper.''
 
</gallery>
 
</gallery>
   
 
===Pre-release===
 
===Pre-release===
 
 
<gallery spacing="small">
 
<gallery spacing="small">
 
Sniper Rifle Demo.png|''The Bird's Eye, as seen in the ''BioShock Infinite'' Demo.''
 
Sniper Rifle Demo.png|''The Bird's Eye, as seen in the ''BioShock Infinite'' Demo.''
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Take Arms.png|''The barrel containing Bird's Eyes.''
 
Take Arms.png|''The barrel containing Bird's Eyes.''
 
BI Trailer Sniper.PNG|''DeWitt wields the sniper rifle in the TV commercial.''
 
BI Trailer Sniper.PNG|''DeWitt wields the sniper rifle in the TV commercial.''
  +
BI BirdEye Design Conept.jpg|''Concept art for a Bird's Eye Sniper Rifle.''
Birds_eye_ir.png|''Icon from ''[[BioShock Infinite: Industrial Revolution|Industrial Revolution]]''.''
 
  +
BI Colorful SniperGun Concept.jpg|''Concept of various Sniper Rifles.''
 
Birds eye ir.png|''Icon from ''[[BioShock Infinite: Industrial Revolution|Industrial Revolution]]''.''
 
</gallery>
 
</gallery>
   
==Bugs / Glitches==
+
==Bugs/Glitches==
*{{Platforms|PS3}} If the player opens the Adjust Brightness [[BioShock Infinite Game Options|menu]] while welding the Sniper Rifle, the lense of the scope will be visible in the settings menu.
+
*{{Platforms|PS3}} If the player opens the Adjust Brightness [[BioShock Infinite Game Options|menu]] while wielding the Sniper Rifle, the lense of the scope will be visible in the settings menu.
  +
 
==Behind the Scenes==
 
==Behind the Scenes==
*The Bird's Eye Sniper Rifle is based on the early-model [[wikipedia:Springfield 1903|Springfield 1903]], a bolt-action rifle that served as the standard United States infantry rifle in World War I and as a sniper rifle in World War II. This rifle is period-correct for the timeline of ''BioShock Infinite'', though how a then-new design made it to Columbia is not stated.
+
*The Bird's Eye Sniper Rifle is based on the early-model [[wikipedia:Springfield 1903|Springfield 1903]], a bolt-action rifle that served as the standard United States infantry rifle in World War I and as a sniper rifle in World War II, the Korean War, and even at the start of the Vietnam War. This rifle is period-correct for the timeline of ''BioShock Infinite'', though how a then-new design made it to Columbia is not stated.
**The rifle does contain several differences, such as the fictional detachable box magazine, and some features more akin to the also period-accurate German Gewehr 98 rifle. The Sniper Rifle also features sights that are similar to those of the M1917 Enfield rifle.
+
**The rifle does contain several differences, such as the fictional detachable box magazine, and some features more akin to the also period-accurate German Mauser Karabiner 98 rifle. The Sniper Rifle also features sights that are similar to those of the M1917 Enfield rifle.
*The [[BioShock Infinite Xbox 360 Achievements|achievement]]/[[BioShock Infinite PS3 Trophies|trophy]] '''On a Clear Day...''' requires 30 kills with the Sniper Rifle to unlock.
+
*The [[BioShock Infinite Achievements and Trophies|Achievement/Trophy]] '''[[On a Clear Day...]]''' requires 30 kills with the Sniper Rifle to unlock.
 
*In the TV commercial, the Sniper Rifle had a much different scope than in the final version. The scope looked like it had 3 SUSAT Scope-looking parts, not a "+" looking scope seen in the final game.
 
*In the TV commercial, the Sniper Rifle had a much different scope than in the final version. The scope looked like it had 3 SUSAT Scope-looking parts, not a "+" looking scope seen in the final game.
*Concept art for the Sniper Rifle by ''BioShock Infinite's'' developer [[Mauricio Tejerina]] shows a Vox variant for this weapon unused in the game. Like other Vox modified weapons, it has red pieces of cloth attach to it. However, there are no apparent modifications.<ref>[http://s3images.coroflot.com/user_files/individual_files/original_558041_zqjphypa5rbpmssjtr_smppjv.jpg Concept art for the Sniper Riffle's skins on Mauricio Tejerino's portfolio.]</ref>
+
*Concept art for the Sniper Rifle by ''BioShock Infinite's'' developer [[Mauricio Tejerina]] shows a Vox variant for this weapon unused in the game. Like other Vox modified weapons, it has red pieces of cloth attached to it. However, there are no apparent modifications.<ref>[http://s3images.coroflot.com/user_files/individual_files/original_558041_zqjphypa5rbpmssjtr_smppjv.jpg Concept art for the Sniper Riffle's skins on Mauricio Tejerina's portfolio.]</ref>
   
 
==References==
 
==References==
 
<references />
 
<references />
   
  +
{{weapons}}
{{weapons}}[[www.ayrintiajans.net|http://www.ayrintiajans.net]][[Category:BioShock Infinite Weapons]]
 
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<!--Interwiki links-->
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[[de:Präzisionsgewehr]]
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[[es:Fusil de precisión]]
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[[ru:Снайперская винтовка]]
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[[Category:BioShock Infinite Weapons]]

Latest revision as of 22:33, 31 March 2024

When scoped, the BIRD'S EYE fires perfectly accurate, deadly rounds.
Fink Manufacturing advertisement
BSI Weapons 6

The Bird's Eye, known in-game as the Sniper Rifle, is a long-ranged weapon used by Booker DeWitt in the BioShock Infinite beta gameplay video. It has a large mounted scope running along atop the barrel. It is the weapon used to shove Charles, Henry Saltonstall's minion, off a ledge in the beta gameplay demo. It first featured briefly in a new trailer released in mid-December 2011, with an updated model. In the final game, the Bird's Eye is first seen in Soldier's Field, when taking on one of Slate's Soldiers outside of the Hall of Heroes.

Gameplay[]

When the player needs to take out an enemy from a very long distance, the Bird's Eye Sniper Rifle is the perfect weapon. Activating the weapon's iron sights allows using a scope to target opponents from quite a distance.

When using the Sniper Rifle, the player might be tempted to aim for headshots, but should try to aim at center mass whenever possible—a single body shot is enough to take out any soldier on Normal difficulty, even late in the game. This is no longer true on Hard difficulty, though. Unless fully upgraded, the Sniper Rifle loses the ability to kill with one body shot hit, so players should aim for head shots to conserve ammo and make quick work of enemies. Equipping Head Master will increase the amount of critical damage dealt, so switch to this Gear if and when you come across it.

While the Sniper Rifle is great against enemies at long distance, it is much harder to use when attackers are close. Aiming while looking down the scope is slow, and it is very difficult to use the Bird's Eye when firing from the hip. Also, due to its small magazine capacity of four rounds, and a long reload time, the player can only take down a few enemies before they close distance, and the Sniper Rifle loses its effectiveness.

In most situations, it is generally best to not retain a Sniper Rifle for too long, especially when it is only available in some areas or with certain Sniper Rifles, and ammo is not as abundant, especially when avoiding using a Dollar Bill vending machine for 1999 Mode. If the player chooses to always carry one around, they should keep a secondary weapon stocked with ammo to use when enemies get close, especially while the player is caught reloading.

BSI Weapons 6

Advantages[]

  • Optimal weapon at long range
  • Extremely accurate
  • High damage, even with bodyshots
  • Critical hits kill most enemies in one shot, even on Hard mode
  • Findable in common "sniper's nests", i.e. roof tops, behind cover, etc.
  • More accurate with Tunnel Vision
  • Comstock Bird's Eye: 50% (replaces Damage Boost 1)

Disadvantages[]

  • Difficult to use, even at medium range
  • Ammo is somewhat rare
  • Slow aiming
  • Very few situations which are optimal for use
  • Small magazine size
  • Long reload time

Tips[]

  • You can fire without aiming or running with extreme precision, there is no need to aim down unless the enemy is really far away.
  • After every shot, you can immediately perform a melee attack; it overrides the bolt action animation allowing you to attack an enemy who is too close and be able to fire when melee animation ends.
  • The ammo and the weapon itself are rarer than most guns. Use Elizabeth's Tears to spawn balconies and other structures, which usually have a Sniper Rifle.
  • When riding Sky-Lines, you can equip Sky-Line Accuracy (if you've found it) to increase the accuracy of the weapon when aiming, especially for headshots. Killing enemies with headshots while riding Sky-Lines helps toward unlocking the "Bolt from the Blue" Achievement/Trophy.

Recommended Vigors[]

  • Murder of Crows is a useful aid when using the Bird's Eye. The crows will stun all enemies in the vicinity, allowing Booker to take the time to line up a shot. Also, the crows have a long range, allowing Booker to stun enemies far away, making for easier shots, especially against other snipers. 
  • Likewise, Shock Jockey keeps enemies in place, allowing for easier scoped and hip-fire kills. Shock Jockey can also stun over long distances, locking a target in one spot, making an easier kill.
  • A Return to Sender shield can keep you safe while lining up shots. 

Preorder Exclusive[]

Best Buy customers who pre-ordered BioShock Infinite and those who bought the DLC Columbia's Finest will also get Comstock's Bird's Eye Sniper Rifle. This upgrade for the Bird's Eye Sniper Rifle comes with a unique skin and an exclusive damage enhancement.

Gallery[]

Release[]

Pre-release[]

Bugs/Glitches[]

  •  Icon ps3 If the player opens the Adjust Brightness menu while wielding the Sniper Rifle, the lense of the scope will be visible in the settings menu.

Behind the Scenes[]

  • The Bird's Eye Sniper Rifle is based on the early-model Springfield 1903, a bolt-action rifle that served as the standard United States infantry rifle in World War I and as a sniper rifle in World War II, the Korean War, and even at the start of the Vietnam War. This rifle is period-correct for the timeline of BioShock Infinite, though how a then-new design made it to Columbia is not stated.
    • The rifle does contain several differences, such as the fictional detachable box magazine, and some features more akin to the also period-accurate German Mauser Karabiner 98 rifle. The Sniper Rifle also features sights that are similar to those of the M1917 Enfield rifle.
  • The Achievement/Trophy On a Clear Day... requires 30 kills with the Sniper Rifle to unlock.
  • In the TV commercial, the Sniper Rifle had a much different scope than in the final version. The scope looked like it had 3 SUSAT Scope-looking parts, not a "+" looking scope seen in the final game.
  • Concept art for the Sniper Rifle by BioShock Infinite's developer Mauricio Tejerina shows a Vox variant for this weapon unused in the game. Like other Vox modified weapons, it has red pieces of cloth attached to it. However, there are no apparent modifications.[2]

References[]