Fandom

BioShock Wiki

Simon Wales' Church

2,300pages on
this wiki
Add New Page
Talk0 Share

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

Protector Trials Map 4

Simon Wales' Church.

"Feeling lost? Directionless? Alone, perhaps? Are you a compassionate soul, run ragged by the Rapture rat race? Fear not, my child, for you have a place in the flock of Father Simon Wales. Join the Rapture Family, and start down the true path to salvation."
―Level Description

Simon Wales' Church is a retooled environment from the BioShock 2 single player campaign, and it is the fourth level for The Protector Trials downloadable content. It is inspired by Pumping Station 5 located in Siren Alley.

General Tips Edit

Types of Enemies Encountered (By order of appearance) Edit

Vending Machines Edit

MapEdit

Healthstation
Health
Station
Icon vending
Circus of
Values
Ammobandito
El Ammo
Bandito
GatherersGarden
Gatherer's
Garden
Genebank
Gene
Bank
Botshutdown
Bot Shutdown
Panel
Adamcorpse
ADAM
Corpse
Venticon
Little Sister
Vent
Power to the People Icon
Power to the
People Machine
NewADicon
Audio
Diary
Plasmid Slot Button
Plasmid
TonicButton
Gene
Tonic

Trials Edit

Protector Trials-Wales Church-01

The altar of Simon Wales' Church.

Trial One Edit

Equipment Edit
Tips Edit
  • Proximity Mines are best placed around the Little Sister at the start.
  • Heat-Seeking RPGs should be saved for the tougher enemies such as Spider and Brute Splicers.
  • Decoy should be used regularly to provide assistance in drawing the enemy away from the Little Sister.
  • Telekinesis can be used to pick up and throw the numerous red barrels scattered throughout the level and should be on hand to catch thrown Frag Grenades.
  • The Drill can be used as a quick response with the help of Drill Dash to clear enemies off the Little Sister.

Trial Two Edit

Equipment Edit
Tips Edit
  • The Miniature Turrets should be set up at the start around the Sister in a pair then should be replenished when destroyed. However, they come in limited supply, so use them carefully.
  • The Trap Spears can be set up at the start of the game or can be kept to fend off the Splicers, as they are mostly a one-hit kill before they produce the wire. Avoid running into them, though.
  • Hypnotize should be used a much as possible, especially against the tougher enemies, as the player has limited offensive capabilities.

Trial Three Edit

Equipment Edit
Tips Edit
  • Cyclone Traps should be placed around around the Little Sister and charged with Incinerate!
  • Incinerate! should be used often to do continuous damage to enemies.
  • The Machine Gun goes well with Incinerate!, as both rely very little on accuracy.
  • Anti-Personnel Rounds should be saved for the Brute and Spider Splicers until the player can afford to replenish them.
  • Cyclone Trap can be used after the fighting has started to get Splicers off the Little Sister, as hitting them with it will catapult them into the air instantly, ending their attack.

Also on Fandom

Random Wiki