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{{Games|Bio|Bio2|Bio2M|book|BaSE1}}
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{{Games|Bio|Bio2|Bio2M|MD|book|BioI|BaSE1|BaSE2}}
 
{{Businesses Project}}
 
{{Businesses Project}}
{{For|the DLC of the same name|Rapture Metro Pack}}
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{{For|the DLC of the same name|Rapture Metro Pack}}[[File:Rapture Metro Sign.png|left|195x195px]]{{Quote|But these days, personal bathyspheres are all the rage.|Prentice Mill|Bioshock 2}}
  +
[[File:Rapture Metro.png|right|250px|''Rapture Metro logo.'']]'''Rapture Metro''' was the main transportation system in [[Rapture]], using principally automatic [[bathysphere]]s, [[Atlantic Express (Business)|trains]], bulkheads, and pathways to reach the different docking stations scattered through the city.
[[Image:Rapture Metro.png|right|300px|Rapture Metro logo]]
 
{{Stub}}
 
The '''Rapture Metro''' system was founded by [[Anton Kinkaide]] and was made up of two separate modes of transport. The [[bathysphere]]s carried citizens between separate regions of the city, and the tram system shown connecting different residential areas. A hub of the tram system was located at [[Apollo Square]], and it had branches running to the upscale apartments of [[Athena's Glory]] and [[Mercury Suites]] in [[Olympus Heights]], to the working class [[Artemis Suites]], and the poorer [[Hestia Chambers]].
 
   
  +
==History==
===Rapture Metro Stations===
 
  +
===Connecting Rapture===
* [[Apollo Square]]
 
  +
[[File:Auston Bathysphere Time Table.png|left|185px]]
** [[Artemis Suites]]
 
  +
[[File:Bshock metrosm.jpg|thumb|250px|''The Rapture Metro, your transportation destination.'']]
  +
The Rapture Metro was founded by [[Anton Kinkaide]] and originally comprised of two parts: the tram system shown connecting to different residential areas and the automated Bathyspheres from Austen Bathysphere Co. The Rapture Metro also owned a number of indirect access routes connecting different parts of the city, charging people a small fee for using them. The [[Transit Hub]] in the [[Welcome to Rapture|Welcome Center]] was one such access route.
  +
  +
It was in direct competition with [[Prentice Mill|Prentice Mill's]] [[Atlantic Express (Business)|Atlantic Express]] railroad. Both the bathyspheres and the Atlantic Express trains were used for mass transit to carry citizens between separate regions of the city, but the Rapture metro stations took up less space, thus leading to a larger number of stations and quicker travel.
  +
 
A hub for the tram system was located at [[Apollo Square]], and it had branches running to the upscale apartments of [[Athena's Glory]] and [[Mercury Suites]] in [[Olympus Heights]], to the working class [[Artemis Suites]], and the poorer [[Hestia Chambers]].
  +
  +
Before the [[Rapture Civil War]], the Rapture Metro followed a timetable of scheduled arrivals and departures of trams, and bathyspheres. Most stations contained waiting areas and ticket booths where citizens could purchase tickets or inquire about routes and destinations. Terminal boards would update and alert passengers to delays or early arrivals. [[Rapture Central Computing|Rapture Central Computing's]] mainframe, [[The Thinker (Computer)|The Thinker]], regulated much of the Metro's automated networks and transport.<ref>[[BioShock 2 Public Address Announcements#The Thinker|"Rapture depends on The Thinker every day! Dispatching trains, connecting your phone calls and keeping the air fresh. The Thinker, the most helpful machine in Rapture."]]</ref>
  +
  +
===Troubled Times===
  +
[[File:Rapture Metro Arrivals Board.png|left|185px]]
  +
[[File:Screenshot - 10 10 2008 , 7 49 45 PM.png|thumb|200px|''Attention! All Bathysphere Travel is Now Denied.'']]
  +
With the Civil War causing [[Rapture Bank Crash|an economic crash]] in the city, Prentice Mill, founder of the Atlantic Express, became bankrupt and sold his company and the train system to Austen Bathysphere Co. which integrated it into their own transportation systems to service the older parts of Rapture.<ref>Prentice Mill's Audio Diary: [[The End of the Line]]</ref><ref>Prentice Mill's Audio Diary: [[Just a Fad]]</ref> When all bathysphere travel was put on lockdown as a security measure, the Atlantic Express replaced it.<ref>[[BioShock 2 Public Address Announcements#Unplayed General Announcements|Removed Service Announcement]]</ref>
  +
  +
With the ongoing chaos, the Rapture Metro system received serious damage, and several of its stations became flooded. Some bathyspheres remained functional, but [[Andrew Ryan]] restricted their use to his inner circle and himself, having them coded with "[[Genetic Key|genetic keys]]". The tram lines that once ran between residential areas have ceased functioning, with many trams derailed and wrecked. After Ryan's death and the end of the civil war, [[Sofia Lamb]] took control of Rapture and prevented citizens from attempting to leave the city. Travel on the trains and bathyspheres was limited to eliminate unauthorized travel, and the stations continued to decay from neglect.
  +
 
==Rapture Metro Stations==
  +
  +
<div style="float:right; position:relative; width:321px; margin-left:5px">
  +
<div style="position:absolute; left:0px; top:0px; padding:0">[[File:AustenBathysphereMapLocations.png]]</div>[[File:Austen Bathysphere Map.png|thumb|300px|''Detail of the Austen Bathysphere Timetable Map.'']]</div>
  +
  +
===Austen Bathysphere Co.===
  +
The Austen Bathysphere Co. comprised the bulk of the Rapture Metro system.
  +
 
*[[Apollo Square]]
 
**[[Artemis Suites]]
 
*[[Arcadia]]
 
*[[Arcadia]]
  +
**[[Farmer's Market]] (multiplayer only)
 
*[[Fontaine's Department Store]]
 
*[[Fontaine's Department Store]]
 
*[[Fort Frolic]]
 
*[[Fort Frolic]]
  +
**[[Poseidon Plaza]] (multiplayer only)
 
*[[Hephaestus]]
 
*[[Hephaestus]]
  +
*[[Medical Pavilion (BioShock 2 Multiplayer)|Medical Pavilion]] (multiplayer only)
 
*[[Neptune's Bounty]]
 
*[[Neptune's Bounty]]
  +
**[[Fighting McDonagh's (BioShock 2 Multiplayer)|Fighting McDonagh's]] (multiplayer only)
 
*[[Olympus Heights]]
 
*[[Olympus Heights]]
 
**[[Adonis Luxury Resort]]
 
**[[Adonis Luxury Resort]]
  +
**[[Mercury Suites (BioShock 2 Multiplayer)|Mercury Suites]] (multiplayer only)
*[[Medical Pavilion]] (Emergency Access Route)
 
  +
*[[Pauper's Drop (Level)|Pauper's Drop]] (multiplayer only)
 
*[[Point Prometheus]]
 
*[[Point Prometheus]]
  +
**[[Proving Grounds|Memorial Museum]] (multiplayer only)
  +
*[[Rapture's Grand Carnival]] (''Challenge Rooms'')
  +
*[[Rapture Firing Range]] (''Challenge Rooms'')
  +
*[[Rapture's Combat Arena]] (''Challenge Rooms'')
  +
*[[Smuggler's Hideout (BioShock 2 Multiplayer)|Smuggler's Hideout]] (multiplayer only)
  +
*[[Multiplayer Apartment|Unnamed Apartment Building]] (multiplayer only)
 
*[[Welcome to Rapture|Welcome Center]]
 
*[[Welcome to Rapture|Welcome Center]]
   
 
{{clr}}
During the [[Rapture Civil War]] the metro system received serious damage, becoming flooded in many places. Some bathyspheres remained functional, but [[Andrew Ryan]] restricted their use to only his inner circle, having them coded with "[[Genetic Key|genetic keys]]". By the time [[Jack]] arrives in Rapture, during the events of ''[[BioShock]]'', the tram system is non-functional, but the bathyspheres can still be used. Years later, when [[Delta]] was active, it seems some repairs had been made, as [[Mark Meltzer]] was able to get around Rapture.
 
  +
  +
===Emergency Access===
 
[[File:Rapture Map.png|right|250px]]
  +
{{Main|Emergency Access}}
  +
Due to its importance as a major healthcare center, the [[Medical Pavilion]] had a special docking station for Emergency Access in case of a travel lockdown. Other areas of the city also had Emergency access stations, but if one was unavailable, it is able to access all parts of the Rapture Metro.
  +
  +
{{Clr}}
  +
===Atlantic Express===
  +
[[File:Atlantic Express train schedule.png|right|250px]]
 
{{Main|Atlantic Express (Business)}}
  +
At the time of its bankruptcy, Atlantic Express stations only serviced older parts of Rapture. It was incorporated as an extension of the Metro.
  +
*[[Atlantic Express (Level)|Atlantic Express Depot]]
  +
*[[Dionysus Park]]
  +
*Fontaine Court
  +
*[[Fontaine Futuristics (Level)|Fontaine Futuristics]]
  +
*[[Minerva's Den (Level)|Minerva's Den]]
  +
*[[Pauper's Drop (Level)|Pauper's Drop]]
  +
*[[Persephone|Persephone Penal Colony]]
  +
*[[Ryan Amusements (Level)|Ryan Amusements]]
  +
  +
==''BioShock''==
  +
{{Main|BioShock}}
  +
By the time [[Jack]] arrives in Rapture, the tram system is non-functional, but the bathyspheres can still be used by him despite the lockdown. Each of the Rapture Metro stations are stylized and decorated to suit the aesthetics of the district in which it is located in.
  +
  +
==''BioShock 2''==
  +
[[File:BS2 Adonis RMetro.png|thumb|250px|''The ruined Rapture Metro Station in the Adonis Luxury Resort.'']]
  +
{{Main|BioShock 2}}
  +
[[Subject Delta|Subject Delta's]] main transportation device in his journey is the Atlantic Express, which remained partially functional and goes through the older parts of Rapture. Only a single Rapture Metro bathysphere station is found in the [[Adonis Luxury Resort]], that [[Mark Meltzer]] used to gain access to Rapture. Years after the events of ''BioShock'', with the lockdown lifted, the bathysphere system was repaired and functional enough for Mark Meltzer and [[Brigid Tenenbaum]] to enter, and attempted escapes from the city by its inhabitants.
  +
  +
Subject Delta traverses through Rapture via the Atlantic Express South-East line from the Atlantic Express Depot to Fontaine Futuristics. As he travels through the ruins of what was once the shining city of Rapture, Delta is able to see what remains of the Rapture Metro transit systems, with torpedoed bathyspheres and derailed train cars scattered across the ocean floor. Due to lack of maintenance and the Civil War, many of the remaining branch lines for the Atlantic Express were left to ruin or non-functional. 
   
 
==''BioShock 2 Multiplayer''==
 
==''BioShock 2 Multiplayer''==
 
[[File:RapturemetrofrolicMP.jpg|thumb|250px|''The Metro in the [[Fort Frolic (BioShock 2 Multiplayer)|multiplayer version]] of Fort Frolic.'']]
 
{{Main|BioShock 2 Multiplayer}}
 
{{Main|BioShock 2 Multiplayer}}
 
The Rapture Metro serves as the main transportation device for the [[BioShock 2 Multiplayer Characters|field testers]] of [[Sinclair Solutions|Sinclair Solutions']] [[BioShock 2 Multiplayer|Home Consumer Rewards Program]]. Each was provided a personal bathysphere by the company, along with their own [[Multiplayer Apartment|apartment]], giving them access to the different parts of Rapture. Almost every [[BioShock 2 Multiplayer Locations|site]] has a inaccessible Metro station, including locations that did not have them in the main games, such as the [[Farmer's Market ]]and [[Pauper's Drop (Level)|Pauper's Drop]].
[[File:RapturemetrofrolicMP.png|thumb|250px|''The Metro in the [[Fort Frolic (BioShock 2 Multiplayer)|multiplayer version]] of Fort Frolic.'']]
 
  +
The Rapture Metro serves as the main transportation device for the [[BioShock 2 Multiplayer Characters|player]] in ''BioShock 2 Multiplayer''. The player was provided a personal bathysphere by [[Sinclair Solutions]], with their [[Multiplayer Apartment|apartment]], giving him or her access to the different parts of Rapture. Almost every [[BioShock 2 Multiplayer Locations|site]] has a inaccessible Metro station somewhere on the map, including locations that didn't have them in the single player version of the specific place, such as the [[Farmer's Market (BioShock 2 Multiplayer)|multiplayer version]] of the [[Farmer's Market]] and [[Pauper's Drop]].
 
  +
Other parts of the Metro are also represented. The tram system, seemingly in working condition but not operating, can be seen from the entrance of [[Fontaine's Home for the Poor (BioShock 2 Multiplayer)|Fontaine's Home for the Poor]] and the [[Mercury Suites (BioShock 2 Multiplayer)|Mercury Suites]]. Inactive Atlantic Express schedule boards can also be seen in two levels of ''BioShock 2 Multiplayer'': at the entrance of Fontaine's Home for the Poor near the tram, and in a hallway leading to the [[Neptune's Bounty (BioShock 2 Multiplayer)|Neptune's Bounty]] metro entrance, although there is no visible train station nearby nor was there any on the original ''BioShock'' levels from which these maps took inspiration.
  +
  +
==''Minerva's Den''==
  +
{{Main|Minerva's Den (DLC)|Minerva's Den}}
  +
Though the Rapture Metro system was not used by [[Subject Sigma]] during his journey through [[Minerva's Den (Level)|Minerva's Den]], an Atlantic Express station exists within the establishment but is inaccessible and possibly heavily flooded, as the tunnel connecting the station to the facility was destroyed. 
  +
  +
A downed bathysphere can be found on the rock bed near the [[Operations]] sector, where Sigma must retrieve a signal beacon. Wrecked Atlantic Express tracks and a train cart can be seen out in the Ocean nearby. [[Reed Wahl]], co-founder of Minerva's Den, took extreme measures to cut off any outside contact, including preventing or destroying any possible means of transportation or ways of traveling to Minerva's Den.
  +
  +
==''BioShock Infinite''==
  +
[[File:BI New Welcome RMetro.png|thumb|250px|''The Welcome Center Rapture Metro Station seen in'' BioShock Infinite.]]
  +
{{Main|BioShock Infinite}}
  +
When [[Elizabeth]] and [[Booker DeWitt]] find themselves in Rapture, they head towards the [[Bathysphere Station]] in the Welcome Center where they take a bathysphere to [[The Lighthouse]] in the reverse manner of Jack's arrival to the underwater city. They use a bathysphere in the second dock, beside the one he used, which was originally sealed off and its connecting bridge destroyed.
  +
  +
==''Burial at Sea''==
  +
[[File:Rapture Map BATE2.png|thumb|250px|''Possible targets for the New Year's Eve Riots.'']]
  +
{{Main|Burial at Sea (DLC)|Burial at Sea}}
  +
In ''[[Burial at Sea - Episode 1]]'', as Elizabeth and Booker regain consciousness, they descend into a marine trench in the outskirts of the city via a bathysphere sent by [[Sander Cohen]] to [[Fontaine's Department Store]]. The Metro system uses a different model Bathysphere than the more utilitarian one Jack uses the following year, one with a more elegant design.
  +
  +
In ''[[Burial at Sea - Episode 2]]'', in [[Atlas|Atlas']] [[Test-Drive|hideout]] in the [[Housewares]] building of [[Fontaine's Department Store (Business)|Fontaine's]], a map of the Austen Bathysphere Network can be seen with possible targets for an [[1958 New Year's Eve Riots|attack]], circled in red. Two weeks after the beginning of the Civil War, Atlas drops Elizabeth off at the Metro Station in Artemis Suites, revealing that the apartment building contained its own Rapture Metro station.
   
 
==Gallery==
 
==Gallery==
  +
====Concept Art and Models====
  +
<gallery>
  +
Early Bathysphere Docking Area Concept.jpg|''Early concept art for a Bathysphere docking area, developed into the Rapture Metro Station, by Eric Lawson.''
  +
Rapture Metro Poster.jpg|''An unused poster for the Rapture Metro by Robb Waters. Some destinations appear to be removed content.''
  +
</gallery>
  +
  +
====In-Game Images====
 
<gallery widths="194">
 
<gallery widths="194">
  +
BS1 Welcome RMetro.png|''The Welcome Center Rapture Metro Station.''
File:Bshock metrosm.jpg|''An entrance to a bathysphere.''
 
File:Artemis Suites Entrance.png|''The tram system did not survive the war.''
+
BS1 Neptune RMetro.png|''The Neptune's Bounty Rapture Metro Station.''
  +
BS1 Arcadia RMetro.png|''The Arcadia Rapture Metro Station.''
tumblr_mlu1l2w6Lk1r98n8go1_1280.jpg|''The tram lines now lie in total ruin.''
 
  +
BS1 Frolic RMetro1.png|''The Fort Frolic Emergency Rapture Metro Station, leading to Arcadia.''
  +
BS1 Frolic RMetro2.png|''The Fort Frolic Rapture Metro Station.''
  +
BS1 Heph RMetro1.png|''The Hephaestus Rapture Metro Station.''
  +
BS1 Heph RMetro2.png|''The Hephaestus Rapture Metro Station with the power down.''
  +
BS1 Apollo RMetro.png|''The Apollo Square Rapture Metro Station.''
  +
BS1 Point RMetro.png|''The Point Prometheus Rapture Metro Station.''
 
</gallery>
 
</gallery>
   
  +
===''BioShock 2 Multiplayer''===
==See also==
 
  +
<gallery widths="194">
*[[Atlantic Express (Business)|Atlantic Express]]
 
  +
MP Smuggler's Hideout 16.jpg|''The Rapture Metro access in the [[Smuggler's Hideout (BioShock 2 Multiplayer)|Smuggler's Hideout]].''
<references/>
 
  +
Tram Model Render.png|''The tram as seen in the [[Fontaine's Home for the Poor (BioShock 2 Multiplayer)|Fontaine's Home for the Poor]] Level.''
  +
</gallery>
   
  +
==References==
 
<references />
  +
<!--Interwiki links-->
  +
[[es:Metro de Rapture]]
 
[[fr:Métro de Rapture]]
 
[[fr:Métro de Rapture]]
  +
[[it:Rapture Metro]]
  +
[[ru:Метро Восторга]]
 
[[Category:Rapture Businesses]]
 
[[Category:Rapture Businesses]]
[[Category:Article stubs]]
 

Latest revision as of 11:43, 23 November 2023


Andrew RyanHQ
"There is something more powerful than each of us, a combination of our efforts, a Great Chain of industry that unites us. But it is only when we struggle in our own interest that the chain pulls society in the right direction..."Andrew Ryan

This article falls within the scope of the BioShock Wiki:Businesses Project. This project is dedicated to improving the articles about Rapture and Columbia's many businesses.
Would you kindly help the BioShock Wiki by volunteering on the project page?
For the DLC of the same name, see Rapture Metro Pack.
Rapture Metro Sign
But these days, personal bathyspheres are all the rage.
― Prentice Mill[src]
Rapture Metro logo.

Rapture Metro was the main transportation system in Rapture, using principally automatic bathyspheres, trains, bulkheads, and pathways to reach the different docking stations scattered through the city.

History[]

Connecting Rapture[]

Auston Bathysphere Time Table
Bshock metrosm

The Rapture Metro, your transportation destination.

The Rapture Metro was founded by Anton Kinkaide and originally comprised of two parts: the tram system shown connecting to different residential areas and the automated Bathyspheres from Austen Bathysphere Co. The Rapture Metro also owned a number of indirect access routes connecting different parts of the city, charging people a small fee for using them. The Transit Hub in the Welcome Center was one such access route.

It was in direct competition with Prentice Mill's Atlantic Express railroad. Both the bathyspheres and the Atlantic Express trains were used for mass transit to carry citizens between separate regions of the city, but the Rapture metro stations took up less space, thus leading to a larger number of stations and quicker travel.

A hub for the tram system was located at Apollo Square, and it had branches running to the upscale apartments of Athena's Glory and Mercury Suites in Olympus Heights, to the working class Artemis Suites, and the poorer Hestia Chambers.

Before the Rapture Civil War, the Rapture Metro followed a timetable of scheduled arrivals and departures of trams, and bathyspheres. Most stations contained waiting areas and ticket booths where citizens could purchase tickets or inquire about routes and destinations. Terminal boards would update and alert passengers to delays or early arrivals. Rapture Central Computing's mainframe, The Thinker, regulated much of the Metro's automated networks and transport.[1]

Troubled Times[]

Rapture Metro Arrivals Board
Screenshot - 10 10 2008 , 7 49 45 PM

Attention! All Bathysphere Travel is Now Denied.

With the Civil War causing an economic crash in the city, Prentice Mill, founder of the Atlantic Express, became bankrupt and sold his company and the train system to Austen Bathysphere Co. which integrated it into their own transportation systems to service the older parts of Rapture.[2][3] When all bathysphere travel was put on lockdown as a security measure, the Atlantic Express replaced it.[4]

With the ongoing chaos, the Rapture Metro system received serious damage, and several of its stations became flooded. Some bathyspheres remained functional, but Andrew Ryan restricted their use to his inner circle and himself, having them coded with "genetic keys". The tram lines that once ran between residential areas have ceased functioning, with many trams derailed and wrecked. After Ryan's death and the end of the civil war, Sofia Lamb took control of Rapture and prevented citizens from attempting to leave the city. Travel on the trains and bathyspheres was limited to eliminate unauthorized travel, and the stations continued to decay from neglect.

Rapture Metro Stations[]

AustenBathysphereMapLocations
Austen Bathysphere Map

Detail of the Austen Bathysphere Timetable Map.

Austen Bathysphere Co.[]

The Austen Bathysphere Co. comprised the bulk of the Rapture Metro system.

Emergency Access[]

Rapture Map
Main article: Emergency Access

Due to its importance as a major healthcare center, the Medical Pavilion had a special docking station for Emergency Access in case of a travel lockdown. Other areas of the city also had Emergency access stations, but if one was unavailable, it is able to access all parts of the Rapture Metro.

Atlantic Express[]

Atlantic Express train schedule
Main article: Atlantic Express (Business)

At the time of its bankruptcy, Atlantic Express stations only serviced older parts of Rapture. It was incorporated as an extension of the Metro.

BioShock[]

Main article: BioShock

By the time Jack arrives in Rapture, the tram system is non-functional, but the bathyspheres can still be used by him despite the lockdown. Each of the Rapture Metro stations are stylized and decorated to suit the aesthetics of the district in which it is located in.

BioShock 2[]

BS2 Adonis RMetro

The ruined Rapture Metro Station in the Adonis Luxury Resort.

Main article: BioShock 2

Subject Delta's main transportation device in his journey is the Atlantic Express, which remained partially functional and goes through the older parts of Rapture. Only a single Rapture Metro bathysphere station is found in the Adonis Luxury Resort, that Mark Meltzer used to gain access to Rapture. Years after the events of BioShock, with the lockdown lifted, the bathysphere system was repaired and functional enough for Mark Meltzer and Brigid Tenenbaum to enter, and attempted escapes from the city by its inhabitants.

Subject Delta traverses through Rapture via the Atlantic Express South-East line from the Atlantic Express Depot to Fontaine Futuristics. As he travels through the ruins of what was once the shining city of Rapture, Delta is able to see what remains of the Rapture Metro transit systems, with torpedoed bathyspheres and derailed train cars scattered across the ocean floor. Due to lack of maintenance and the Civil War, many of the remaining branch lines for the Atlantic Express were left to ruin or non-functional. 

BioShock 2 Multiplayer[]

RapturemetrofrolicMP

The Metro in the multiplayer version of Fort Frolic.

Main article: BioShock 2 Multiplayer

The Rapture Metro serves as the main transportation device for the field testers of Sinclair Solutions' Home Consumer Rewards Program. Each was provided a personal bathysphere by the company, along with their own apartment, giving them access to the different parts of Rapture. Almost every site has a inaccessible Metro station, including locations that did not have them in the main games, such as the Farmer's Market and Pauper's Drop.

Other parts of the Metro are also represented. The tram system, seemingly in working condition but not operating, can be seen from the entrance of Fontaine's Home for the Poor and the Mercury Suites. Inactive Atlantic Express schedule boards can also be seen in two levels of BioShock 2 Multiplayer: at the entrance of Fontaine's Home for the Poor near the tram, and in a hallway leading to the Neptune's Bounty metro entrance, although there is no visible train station nearby nor was there any on the original BioShock levels from which these maps took inspiration.

Minerva's Den[]

Main article: Minerva's Den

Though the Rapture Metro system was not used by Subject Sigma during his journey through Minerva's Den, an Atlantic Express station exists within the establishment but is inaccessible and possibly heavily flooded, as the tunnel connecting the station to the facility was destroyed. 

A downed bathysphere can be found on the rock bed near the Operations sector, where Sigma must retrieve a signal beacon. Wrecked Atlantic Express tracks and a train cart can be seen out in the Ocean nearby. Reed Wahl, co-founder of Minerva's Den, took extreme measures to cut off any outside contact, including preventing or destroying any possible means of transportation or ways of traveling to Minerva's Den.

BioShock Infinite[]

BI New Welcome RMetro

The Welcome Center Rapture Metro Station seen in BioShock Infinite.

Main article: BioShock Infinite

When Elizabeth and Booker DeWitt find themselves in Rapture, they head towards the Bathysphere Station in the Welcome Center where they take a bathysphere to The Lighthouse in the reverse manner of Jack's arrival to the underwater city. They use a bathysphere in the second dock, beside the one he used, which was originally sealed off and its connecting bridge destroyed.

Burial at Sea[]

Rapture Map BATE2

Possible targets for the New Year's Eve Riots.

Main article: Burial at Sea

In Burial at Sea - Episode 1, as Elizabeth and Booker regain consciousness, they descend into a marine trench in the outskirts of the city via a bathysphere sent by Sander Cohen to Fontaine's Department Store. The Metro system uses a different model Bathysphere than the more utilitarian one Jack uses the following year, one with a more elegant design.

In Burial at Sea - Episode 2, in Atlas' hideout in the Housewares building of Fontaine's, a map of the Austen Bathysphere Network can be seen with possible targets for an attack, circled in red. Two weeks after the beginning of the Civil War, Atlas drops Elizabeth off at the Metro Station in Artemis Suites, revealing that the apartment building contained its own Rapture Metro station.

Gallery[]

Concept Art and Models[]

In-Game Images[]

BioShock 2 Multiplayer[]

References[]