Jockey Splicers are a special type of Splicer that were set to appear in BioShock Infinite's downloadable content, Burial at Sea - Episode 2, but were removed from the final version of the game. These enemies were to have consumed large quantities of the drinkable Plasmid Shock Jockey, and in doing so had suffered severe deformities.
Burial at Sea - Episode 2Edit
- Main article: Burial at Sea - Episode 2
Behind the ScenesEdit
- They were first mentioned by Booker DeWitt in Fontaine's Department Store, in Burial at Sea - Episode 1.
- Jockeys were originally intended to appear in BioShock Infinite as Vigor Junkies. Even though not retained for the final version of the game, a character model can be found in the game files, which was later reused first in Burial at Sea - Episode 1 for Frosty Splicers harnessing the power of Old Man Winter Plasmids. Also, Cornelius Slate can be seen using Shock Jockey during the main game campaign, and has blue-purple crystal shards sticking out of his head due to his overuse of that Vigor.
- ↑ "Nothing beats your first splice. From there, it's all downhill. The frozen frosties, the jockeys who will hand you a thousand volts as soon as they look at you." - Booker DeWitt
|Enemies in BioShock Infinite|
|Basic||Columbia Citizen • Police • Soldier|
|Support||Gun Automaton • Rocket Automaton • Mosquito • Security Zeppelin • Barrage Automaton|
|Heavy Hitters||Beast • Boy of Silence • Fireman • Handyman • Motorized Patriot • Siren • Zealot of the Lady|
|Burial at Sea - Episode 1 and Episode 2||Beast • Bouncer • Frosty Splicer • Gun Automaton • Houdini Splicer • Leadhead Splicer • Rapture Citizen • Ryan Security • Soldiers • Thuggish Splicer • Turret|