The Ion Laser is a new weapon introduced in the Minerva's Den narrative Downloadable Content for BioShock 2. It is capable of firing a beam of concentrated energy, dealing continuous damage. As with all weapons in the game, it has a quick-melee attack, during which Subject Sigma raises the gun and smashes it on top of the target.
- Intensity Upgrade
The intensity upgrade increases the Damage output of the Ion Laser's beam.
- This upgrade increases the damage dealt by the Ion Laser.
- Laser Cell - Base ammunition for the Ion Laser, each unit deals a small amount of piercing damage.
- Thermal Cell - Uncommon ammunition for the Ion Laser, each unit deals a small amount of fire damage and ignites the target.
- Burst Cell - Rare ammunition for the Ion Laser, each unit deals a small amount of piercing damage. Capable of being charged up to expel a high-damage burst.
Ion Laser Ammo CapacityEdit
|Ammo Type||Magazine Capacity (Base)||Carry Capacity|
- The Ion Laser's pinpoint accuracy and lack of recoil allow the player to use this weapon even at long distances.
- On the other hand, the weapon's pencil-thin beam makes it harder to hit moving targets. The best counter to this is to aim for the target's midsection and use stunning Plasmids (see below). Without the use of Plasmids, knowing the enemy's movement pattern is key.
- Take cover when reloading, as the player will be left defenseless for over a second.
- Avoid firing the weapon's Thermal Cell ammo continuously, as its main strength relies in its damage over time. Instead, fire a small burst of Thermal Cell ammo before switching to Laser Cells or Burst Cells.
- Take cover when charging up a Burst Cell. Alternatively, stun the target with a Plasmid.
- Lancers and Ion Laser Security Bots hold a great deal of Ion Laser ammunition, allowing the player to refill on Laser Cell and Thermal Cell ammo.
- A fully charged Burst Cell blast, although powerful, burns through 50 Burst Cells. Since Burst Cells are rare and the player can only carry 200 at once, it is advised to save them for powerful enemies only.
- Electro Bolt will lock the enemy in place, making it easier to hit them.
- Incinerate! will deal damage over time, reducing the amount of ammunition needed to kill the target.
- Winter Blast will stun the enemy for even longer, as well as increase their vulnerability to damage. However, if using Winter Blast 1 the enemy will shatter, leaving no loot.
- Gravity Well will drag all nearby enemies towards the target area and prevent them from moving, letting the user pick them off with ease.
- The Armored Shell line of Tonics will reduce the amount of damage taken during fights, as enemies attacked by the Ion Laser will often fight back and injure the player.
- Headhunter will allow the player to use the weapon's perfect accuracy to dispose of Splicers and Alpha Series even faster.
- Walking Inferno will increase the damage output of the weapon's Thermal Cell ammunition.
Press _ to fire.
Behind the Scenes Edit
- The term "laser" is an acronym for "LASER" (Light Amplification by Stimulated Emission of Radiation), and was used as a common noun and adjective by one of its inventors, Gordon Gould, in 1959. The term was commonly used for weapons in science fiction in the 60's, over the name "Ray Gun", which was known in novels in the 20's.
- There exists an alternate help caption in the game file, listed below:
|“|| Ion Laser Damage Increase
A secondary lasing chamber amplifies the cutting power of the laser beam.
- The first functioning Laser was invented in 1960 by Theodore H. Maiman.
- The concept art for Ion Lasers show that they were properties of Rapture Central Computing.
|Weapons in BioShock||Wrench · Pistol · Machine Gun · Shotgun · Grenade Launcher · Research Camera · Chemical Thrower · Crossbow|
|Weapons in BioShock 2||Drill · Rivet Gun · Hack Tool · Machine Gun · Shotgun · Research Camera · Spear Gun · Launcher|
|Ion Laser (Minerva's Den)|
|Weapons in BioShock 2 Multiplayer||Pistol · Shotgun · Tommy Gun · Grenade Launcher · Crossbow · Nail Gun · Elephant Gun · Rivet Gun|
|Weapons in BioShock Infinite||Burstgun · Carbine · Crank Gun · Hail Fire · Hand Cannon · Heater · Machine Gun · Pistol · Repeater · RPG · Shotgun · Sky-Hook · Sniper Rifle · Volley Gun|
|Weapons in Burial at Sea - Episode 1||Air Grabber · Carbine · Hand Cannon · Shotgun · Tommy Gun · Radar Range|
|Weapons in Burial at Sea - Episode 2||Air Grabber · Radar Range · Hand Cannon · Shotgun · Crossbow|