Health
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Health is a basic representation of the player's physical condition. It is shown by a bar meter with red liquid; it decreases when the player takes damage, and refills when the player is healed. When health reaches zero, the player either dies or is respawned at the nearest Vita-Chamber with partial health. The health meter has a medical cross symbol on its left, denoting the amount of First Aid Kits currently carried by the player.
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BioShock
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On "Easy" and "Medium" difficulties, Jack will not die instantly from a fatal injury. Instead, his health will be reduced to one hit point, and will only die if he takes another hit in that state.
Jack's maximum amount of health can be increased by completing research levels on Little Sisters, and purchasing Health Upgrades from Gatherer's Gardens.
Replenish health by:
- Using First Aid Kits
- Using certain consumables
- Using Health Stations
- Performing certain actions with select Physical Tonics equipped
BioShock 2
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On "Easy" and "Medium" difficulties, Subject Delta will not die instantly from a fatal injury. Instead, his health will be reduced to one hit point, and will only die if he takes another hit in that state. Subject Delta's maximum amount of health can be increased by purchasing Health Upgrades from Gatherer's Gardens.
Replenish health by:
- Using First Aid Kits
- Using certain consumables
- Using Health Stations
- Performing certain actions with select Plasmids and Gene Tonics equipped
BioShock 2 Multiplayer
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The player's health will begin to regenerate automatically after a few seconds of not taking any damage. This effect may be enhanced by equipping the Speedy Recovery tonic. Equipping Resurrection will allow the player to respawn almost immediately with partial health.
