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Fontaine Fisheries

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Andrew RyanHQ
"There is something more powerful than each of us, a combination of our efforts, a Great Chain of industry that unites us. But it is only when we struggle in our own interest that the chain pulls society in the right direction..."Andrew Ryan

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Andrew RyanHQ
"There is something more powerful than each of us, a combination
of our efforts, a Great Chain of industry that unites us."
Andrew Ryan

This article, or section of an article, is a stub.
It is too short to provide more than rudimentary information about a subject. Would you kindly help BioShock Wiki by expanding it?


Peach Wilkins
"Come on in and show us those snappy snappies."Peach Wilkins

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For the multiplayer level of Fontaine Fisheries, see Fontaine Fisheries (BioShock 2 Multiplayer).
Fontaine Fisheries Logo
"Fontaine's promising something better. He's like one-a us, you know, like he's worked a day in his life. He says meet him at his fish-packing joint at 11."
―Peach Wilkins[src]

Fontaine Fisheries, located in Neptune's Bounty, was one of Frank Fontaine's earliest businesses. It was used primarily as a front for his smuggling operation, with an entrance to the Smuggler's Hideout hidden behind one of the freezers in the basement.

HistoryEdit

Fontaine Fisheries started out as a legal business, doing fishing to produce sea food, and selling it to the citizens of Rapture. Later, Frank Fontaine organized several workers at Neptune's Bounty to form a lucrative but illegal smuggling operation. The Fisheries hid the access to a network of caves and tunnels housing the contraband and smuggling submarines. The employees were kept in order with an iron fist by their boss and the men loyal to him, with them even threatened with their lives to keep silent. With this illegal source of profits, Fontaine was able to finance Brigid Tenenbaum's early researches on Sea Slugs and ADAM which eventually led to the creation of Fontaine Futuristics, the next step of evolution in his empire.

When the smuggled contraband came to the attention of Andrew Ryan, he tasked his Head of Security Sullivan and his men in dismantling the smuggling ring, and forcing them to give up Fontaine. This led to a series of violent confrontations between the smugglers and the security forces, which concluded with Fontaine's apparent death in a shoot-out at Fontaine Fisheries on September 12th, 1958. The remaining smugglers, who were convinced that Fontaine was still alive and feared for their lives, were led by Peach Wilkins and eventually barricaded themselves inside the disused Fisheries, and remained there during the Rapture Civil War.

ProductsEdit

Fontaine Fisheries Crate

The Fontaine Fisheries' logo printed on the side of a crate.

Various brands of seafood caught and packaged by Fontaine Fisheries are mentioned on posters or found in game.

EmployeesEdit

Spoilers


BioShockEdit

Main article: BioShock

Fontaine Fisheries is a location in BioShock. Jack has a confrontation with Peach Wilkins here when he needs to pass through the fisheries to reach the sub-bay of the Smuggler's Hideout hidden underneath. Wilkins was a former smuggler who had taken de facto control of the fisheries after Fontaine's supposed death.

New DiscoveriesEdit

Golden Film ReelsEdit

    • On a shelf across from the hole in the wall used to exit the level. It is under an ice pile that can be melted with Incinerate.

GalleryEdit

Behind the ScenesEdit

  • The Fontaine Fisheries sign was designed by Laura Zimmermann.[1]

ReferencesEdit

  1. Zimmermann's portfolio

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