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Dionysus Park (BioShock 2 Multiplayer)

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Dionysus Park Postcard

Postcard for Dionysus Park.

"Grand Opening!"

Dionysus Park is a retooled environment for BioShock 2 Multiplayer of Dionysus Park from BioShock 2. It was one of the most lavish and extravagant areas of Rapture, and is represented as such in this map. It is part of the Rapture Metro Pack.



The grandeur of Dionysus Park.

Main article: Dionysus Park

Created by Sofia Lamb, Dionysus Park was made to be a living example of her ideals, a safe haven for artists to speak out within Rapture. The Park was open to the public free of charge to spread Lamb's philosophy and to subtly slander Andrew Ryan. When Lamb was imprisoned by Ryan before the Civil War, the park came under the management of Stanley Poole, who embezzled the park's funds and threw lavish parties for his own pleasure. Dionysus park was later flooded, but apparently not before some Civil War action took place within.

BioShock 2 MultiplayerEdit

Main article: BioShock 2 Multiplayer

The PromenadeEdit

Metro Map Pack Dio

The Promenade.

This extravagant area was adorned with large statues and is under a grand glass dome. This is the longest and largest area on the map, and spans between Cohen's Collection to Imago Fine Arts galleries. In the area's center, near an indoor pond, is a large bridge. This area is handy as a holdout, as players will re-spawn in either of the opposite art galleries. On can jump onto the statues in the Promenade. There is a Little Sister Vent on the opposite wall to the vending machine.

Cohen's CollectionEdit


Inside Cohen's Collection.

This area was one of Sander Cohen's premier art galleries in Rapture. The Main gallery is a two story complex with fourteen original artworks by Sander Cohen.

The first floor has the majority of paintings and served alcohol beverages (likely on the grand opening), of which some are laying broken on the floor. The first floor has three access points; one from the main entrance, one from the lounge, and one stairway to the second floor. There is much leakage of water and damage to the paintings.


The collections main entrance.

The second floor is accessed by stairs from the first floor leading to a balcony pathway with two paintings and tables for the guests. The pathway leads to a small area with a view over the promenade, where guests could rest and socialize. Restrooms are to be found here; the women's restroom is barricaded and inaccessible, but the men's restroom is still open. It has suffered some damage; with a large hole in the wall and an oil spill.

The lounge had a buffet serving at the time of the grand opening, with two rooms, the guests could dine in a relaxing atmosphere. The first room is accessed from the Cohen's Collection's main gallery and from the second room. It has suffered major damage with a large hole in the wall, with two oil spills and a gas leak, some tables have been moved and tilted and are covered in blood or oil. The second room has a grand piano (provided by Champion Pianos, judging by the advertisement over it) and some tables. It is accessed from stairs to the bridge and a long hallway to the Gallery's main entrance.

Imago Fine ArtsEdit


Outside Imago Fine Arts.

The Imago Fine Arts Gallery mainly displayed sculptures, unlike Cohen's Collection, opposite of the Imago Gallery, which focused on oil paintings. The exhibit was under construction when the civil war broke out, leaving many artifacts under cloth or in crates.

The bloody corpse of a man rests by crates under an Air Vent, as a most unwelcoming impression for anyone approaching the main entrance. A security turret in front of the employees only storage area makes sure any unwanted intruders turning to the right from the main entrance or coming from the promenade bridge wont get in without a struggle. In addition to the gallery entrance for the public, the player can also jump their way up to the gallery smoking lounge via crates and a cloth covered horse statue, as a more informal entryway.

Surviving the security turret, will grant you the privilege of entering the storage area, filled along the walls with statues and crates, never to be enjoyed by gallery attenders. The area gets its light from windows, that leak over a bloodstained poster of Sander Cohen's & Ava Tate's film; The Black Dream, slowly filling the small locker room with salt water. Before walking in to the gallery, the player may fill up on EVE and ammo at the Circus of Values near the windows.


A heated battle in the gallery.

The Imago Gallery welcomes guests with a grand statue of a polar bear underneath a glass dome, serving as a definite centerpiece of the space. The beige and red wall paper fits right in with the golden interior of the rest of the park, but another corpse, bullet holes in the wall, a broken flowerpot, the half finished exhibit and ongoing war breaks the calm illusion. Continuing from the center to the raised floor, shows the player to the rest of the artifacts, upper floor and storage area. Two additional statues by the left wall are covered in cloth but a third sculpture of a golden brown wolf is not. Above a locked employees door and circus of values is a air vent, accessed from the Upper Floor. Near the cracked windows on the far wall is another vent, but this one is for the Little Sisters.

The upper floor, mainly used as a one person office and access way to the smoking lounge, only has a single piece of art, in the form of an oil painting for a change. Near the desk is an air vent leading back to the entrance and another vent by the smoking lounge doorway leads to the safe room and lower gallery. The smoking lounge served for the visitors as a socializing area, where they could discuss art or recent events without disturbing the silence in the gallery. The promenade and main entrance is at view from two separate balconies along seating and a broken elevator. Here is also the gallery's safe room, holding Safes and important files. The doors are sabotaged and unusable, but luckily the player may break the wall or enter the room by vent if they so please.

General TipsEdit

Big Daddy Suit LocationsEdit

  • 1 on the Promenade Bridge.
  • 1 in Imago Fine Arts near a Little Sister Vent.
  • 1 in Cohen's collection in the Lounge.


  • 1 Machine Gun Turret in Cohen's Collection entrance.
  • 1 Machine Gun Turret in Imago Gallery entrance heading to vending machine and storage.

Vending MachinesEdit

  • 1 in the Imago Art Gallery Storage area.
  • 1 in the Promenade.
  • 1 in the Cohen's Collection Lounge
  • 1 in the left corner in Cohen's Collection, from the main entrance.
  • 1 near a corner of Imago Art Gallery.

Control PointsEdit

  • Imago Fine Arts Gallery
  • Promenade
  • Cohen's Collection

Little Sister VentsEdit

  • 1 in the Promenade opposite to the vending machine.
  • 1 in Imago Fine Arts Gallery.
  • 1 in Cohen's Collection, directly when exiting the Promenade.

Shortcuts and hidden passagewaysEdit

  • There is a vent that leads to the bathrooms in Cohen's Collection.
  • There is a breakable wall near Imago Fine Arts that will allow access to a room with safes. This is a good holdout for ADAM Grab or defending the location. The player can also enter via the air vent, providing a more less obvious access way.
    • The same vent also leads to the lower gallery.
  • Another vent leads from the main entrance to the upper floor office in Imago Fine Arts.
  • A horse statue in the Imago Fine Arts entrance gives access to the smoking lounge of the gallery.
  • The balcony in Cohen's Collection has collapsed, providing a entry way from the Promenade.


Art and ModelsEdit

In-Game ImagesEdit


  •  Icon pc Icon xbox Icon ps3 There is a vending machine in the employee's storage area in Imago Fine Arts which rests against a window. If one looks up in the corner and uses Leg Up or Geyser Trap, the player will jump clear out of the map. This is sometimes exploited during ADAM Grab matches.

Behind the ScenesEdit

  • This map represents and reuses assets from the early version of the Dionysus Park level of BioShock 2, which appeared as a lavish location in Rapture, preserved from Civil War and the decaying years following the end of BioShock.
  • The calendars found in this level are not from 1959 like others usually seen in the game. The closest year matching the calendar is 1956. The calendar also marks Thursday, November 15 with "Tea Garden."
  • As seen in the gallery above, a portrait of Sander Cohen exists on this level. This is known to be Cohen due to the file name containing his name.
  • Look out the small window to the left of Cohen's Collection, you will find that Dionysus Park's entrance leads to a building with signs for the Footlight Theater and Kashmir Restaurant, suggesting that its entrance is located near the Welcome Center.
  • Cohen's Collection and Imago Fine Arts have identical structures.
  • The 'Grand Opening' banners are seen here in this multiplayer map and in the main game, but the park had previously been open for some time.
  • The Imago Fine Art gallery in the multiplayer has mainly sculptures and statues in the exhibit, while the main game version has only paintings.

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