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Andrew RyanHQ
"There is something more powerful than each of us, a combination of our efforts, a Great Chain of industry that unites us. But it is only when we struggle in our own interest that the chain pulls society in the right direction..."Andrew Ryan

This article falls within the scope of the BioShock Wiki:Businesses Project. This project is dedicated to improving the articles about Rapture and Columbia's many businesses.
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Chomper's Dental

The exterior of the Chomper's Dental facility.

Chomper's Dental is the oldest of three dental facilities in the Medical Pavilion. It boasts a grade 2 quality rating from the Rapture Medical Group. It was apparently closed before the Rapture Civil War. This is evident by the lack of advertisement. Also the company logo has been taken down. This dental clinic is now slowly being flooded from a crack in the skylight.

BioShock

When Jack arrives in 1960, Chomper's Dental is locked with its key hanging just inside. It consists of three rooms, the reception desk, a room now used for storage, and a back room featuring a wall safe. The reception desk remains mostly empty, with a Security Camera keeping watch. The register on the counter, having been looted long ago, sits idly by while the constant flooding continues to fill the room. An EVE Hypo lies under the counter. The room to the east is being used to store the dental cabinets and chairs after Chomper's Dental shut down. Some Antipersonnel Auto Rounds can be found on the floor and Antipersonnel Pistol Rounds are in the cabinet nearest the port hole. The back room was used as an operation room before the civil war. When Jack arrives, it is used to guard a wall safe. After opening the safe, Jack will find eighty Auto Rounds, four Armor-Piercing Pistol Rounds, and two first aid kits. Some Electric Buck lies on a desk in the middle of the room.

Gallery of the Interior

Bugs/Glitches

  •  Icon mac Icon pc Icon xbox The button to open Chomper's Dental is set to spawn a Splicer when pressed after obtaining the door key. As an oversight, the developers did not set it to a first-time-only event. As such, every time the button is pressed (after obtaining the key), it will spawn another Splicer. It is suggested to not press the button more than a few times before killing the spawned Splicers, as the game will begin to lag and freeze if too many AI are active at once. An image of the resulting corpse piles produced during this exploit can be seen here.
    • This was fixed on the PC with Patch 1.1, although not on the Xbox 360 or Playstation 3.

Behind the Scenes

  • Although Jack is required to acquire the key before entering the clinic, there is no slot in the door or nearby console for the key to go. Instead, the doors are unlocked by pressing a button.
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