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(format)
(frankly shocked that this error was here for this long. You can't invent these.)
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|name = Napalm
 
|name = Napalm
 
|damage = Moderate fire damage; ignites enemies and objects on contact.
 
|damage = Moderate fire damage; ignites enemies and objects on contact.
|price = [[Dollar|$]]75 ''(base price)'' $57 ''([[Hacking|hacked]] price)''
+
|price = [[Dollar (Rapture)|$]]75 ''(base price)'' $57 ''([[Hacking|hacked]] price)''
 
|effective = Effective against all targets.
 
|effective = Effective against all targets.
 
|bonuses = Damage bonuses applied from the [[Damage Research]] and [[Human Inferno]] tonics.
 
|bonuses = Damage bonuses applied from the [[Damage Research]] and [[Human Inferno]] tonics.
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|effective = Effective against all targets.
 
|effective = Effective against all targets.
 
|bonuses =
 
|bonuses =
|availability=Can be bought and found in limited quantities.
+
|availability= Can be purchased and sometimes found.
 
}}
 
}}
 
{{Ammo
 
{{Ammo
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|price = 1 [[Alcohol]], 3 [[Distilled Water]], 2 [[Battery]] ''([[U-Invent]])''
 
|price = 1 [[Alcohol]], 3 [[Distilled Water]], 2 [[Battery]] ''([[U-Invent]])''
 
|effective = Increased damage against armored targets ([[Security Cameras]], [[Security Bots]], [[Big Daddies]], and [[Turrets]]).
 
|effective = Increased damage against armored targets ([[Security Cameras]], [[Security Bots]], [[Big Daddies]], and [[Turrets]]).
|bonuses =Damage bonuses applied from the [[Damage Research]] and [[Electric Flesh]] tonics.
+
|bonuses = Damage bonuses applied from the [[Damage Research]] and [[Electric Flesh]] tonics.
|availability=Can be found and manufactured in limited quantities.
+
|availability= Can be manufactured at a [[U-Invent]] and found in limited quantities.
 
}}
 
}}
   
  +
{{Ammunition}}
 
  +
{{itemsbs1}}
   
 
[[fr:Produit chimique]]
 
[[fr:Produit chimique]]

Revision as of 13:21, 21 August 2015

Chemicals are the ammunition used the by the Chemical Thrower. There are three different types of chemicals.

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