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BioShock Patches

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This page contains a list of patches which have been released for BioShock.

Patch 1.1 Edit

Released December 4, 2007 (PC)

Notes: A number of users running Windows Vista and Windows 7 experience crashes after applying the 1.1 fix. Setting the game to "Windows XP SP2" compatibility mode and running it as an administrator often resolves this issue.

Fixes and Features Edit

  • Added compatibility with Matrox TripleHead2Go - Allows BioShock users to play in Surround Gaming Mode across three screens simultaneously.
  • Added rendering support for TripleHead2Go.
  • Added support for a walk toggle keybind.
  • Added Horizontal FOV Lock option.
  • Added Disable Vita-Chamber option.
  • Re-added the Human Inferno tonic which was missing from the retail release.
  • Fixed mouse acceleration issues.
  • Fixed issue of subtitles not clearing correctly on occasion.
  • Fixed issue of potential situation in Fort Frolic where taking a picture of Silas Cobb is impossible if his body gets stuck behind a fallen pillar.
  • Fixed subtitle timings to more accurately match the on screen audio.
  • Fixed issue causing stuttering audio when using Windows Vista.
  • Fixed issue with characters squirming and wiggling after death.
  • Fixed blood decals and other projectors not showing up on ATI hardware.
  • Fixed audio issues stemming from having a Speaker Setting in Windows that was invalid for the current sound card.
  • Fixed reserved keys not functioning properly when keys are unbound.
  • Fixed multiple cases of keys not allowing a rebind.
  • Fixed incorrect Training Message concerning bots who are friendly to enemy AIs.
  • Fixed incorrect Training Message when shooting a Mimic.
  • Fixed refresh rate being locked at 60 Hz in DX10 mode.
  • Fixed VSync disabling in DX10 mode.
  • Fixed an oversight whereas pressing the door control to Chomper's Dental after opening the door will always spawn more enemies inside the business.[1][2]
  • Removed erroneous "Reload" binding in a no-weapons context.
  • "Use Creative EAX Audio" option is now greyed out when EAX-capable hardware is not present.
  • Volume increased for Atlas voice-over for German release.

Update 1.1 Edit

Released December 4, 2007 (Xbox 360)

Fixes and features Edit

  • Added widescreen option: Horizontal FOV.
  • Fix for rare case where a partial cache is not cleared.
  • Fix for GUI sounds not playing during heavy action.
  • Fix for not being able to take picture of Cobb in Rec.
  • Fix for pauses or hangs when opening flash bink movies.
  • Fix for switching difficulty breaking achievement.
  • Fix for small texture streaming bug.
  • Fix for rare hang when a lot of things are going on at once.
  • Volume increased for Atlas voice-over for German releases.

Plasmid Pack DLC Edit

Patch 1.1.1Edit

Released April 19, 2012 (Mac)

Fixes and features Edit

  • Improves stability.
  • Adds support for additional game controllers.
  • Fixes some minor issues.
  • Gives owners of the DVD version of the game the option to activate their game online.

Patch (Unnumbered)[3]Edit

Released December 20, 2016 (PC, BioShock and BioShock 2 Remastered)

Fixes and featuresEdit

  • Fixes flickering Vsync bug
  • Various bugs causing crashing
  • Renamed EXEs to load correct optimizations for 3rd party applications, libraries, and drivers.
    • Please Note: Due to this change, If you try to launch the title and get a “Missing executable” error, please restart Steam.

References Edit

  1. Chomper's Dental page describing the oversight.
  2. Bathing in Splicers - BioShock Glitch on YouTube, displaying the the oversight in action before being patched on PC.
  3. Announcement on Steam

External links Edit

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