BioShock: Breaking the Mold
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Added by GardimuerOn August 13, 2007, 2K Games released a free PDF book entitled "BioShock: Breaking the Mold" containing concept art from the creation of BioShock for download in both low and high resolutions.[1] The artbook includes a forward written by BioShock's director, Ken Levine, which lists the graphic artists who were influential in the design of the game. Within the artbook, concept art shows the creative progression of the design for the game logo, the iconic enemy, the weapons, and the locations of BioShock.
Until October 1, 2007, 2K Games sent a rare printed version of the artbook to the owners of the BioShock Limited Collector’s Edition whose Big Daddy figurines had been broken, as compensation for the time it took to replace them.[2]
In May 2009, 2K released a greatly expanded, print-only version of the artbook, with the added "Developer's Edition" subtitle.[3] Only one printing of the artbook was done, and it was available for a limited time from the Take-Two Store. The cover of this edition was developed based on the winning design from the BioShock Artbook Cover Contest.[4]
References
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- ↑ BioShock: Breaking the Mold at the Cult of Rapture
- ↑ Big Daddy Figurine Issue. 2K Games (2007-08-20). Retrieved on 2007-08-23.
- ↑ BioShock Artbook Now Available. 2K Games (2009-05-08). Retrieved on 2011-04-19.
- ↑ Winners of the "Breaking the Mold: Developers Edition Artbook Cover Contest". 2K Games (2008-10-31). Retrieved on 2010-07-05.