Fontaine Futuristics was purposefully built close to the deep-ocean trench that housed the Luminescent Biomass, the source of the Sea Slugs and, by extension, ADAM. The enigmatic Biomass environment was not just home to the sea slugs, but also to some plants. These plants can serve as both a source of food for ADAM-infused beings, and as a component in some Plasmids such as Enrage and Hypnotize.
- Main article: BioShock 2
As a reaction to Sofia Lamb's Utopian Project, Gilbert Alexander has lost his mind and become horribly mutated. Subject Delta needs to collect enough of these plants to lure Alexander to the glass wall of his containment cell in order to gather a DNA sample for a Genetic Key to unlock the hidden entrance to Outer Persephone.
|Items in BioShock 2|
|Single Use items||First Aid Kit · EVE Hypo · Spider Splicer Organ · Dollar · ADAM · Sea Slug|
|Ammunition||Drill Fuel · Rivet · .50 Caliber Round · Shell · Grenade · Spear · Hack Dart · Mini-Turret · Ion Cell (Minerva's Den)|
|Consumables||Aspirin · Bandages · Canned Beans · Canned Fruit · Chechnya Vodka · Cigarettes · Coffee · Creme-Filled Cake · Doc Hollcroft's Cure-All · Fine Gin · Hop-Up Soda · Lacas Scotch · Moonbeam Absinthe · Moonshine · Old Harbinger Beer · Old Tom Whiskey · Pep Bar · Potato Chips · Potted Meat · Red Ribbon Brandy · Sardines · Tate Merlot · Vitamins|
|Plot items||Audio Diary · Radio · Genetic Key · Little Sister Gift · Rose · Signal Relay · ADAM-Infused Plant · Master Key · Signal Beacon (Minerva's Den)|